Welcome to Blood Bowl Tactics (previously Blood Bowl Play Book) where you can find Strategy, Team Tactics, Guides and Articles. All information is current which as of now is the Competition Rules Pack (aka LRB6). You can download this from the Blood Bowl Resources section on the Games Workshop site. Any questions then take a look at our forums.


All the best, Coach.

Articles

Cage Basics

A cage is one of the fundamental strategies for Blood Bowl. This covers the basics of what a cage is, along with how and why you should be using one.

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Articles

How To Pick Your Starting Roster

All teams start somewhere and setting up your team right at the beginning can sometimes be the key to short and long term success.

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Articles

Bloodweiser Babes

Bloodweiser Babes are new in LRB5 and you can only hire them, either through inducement money or from your own treasury, aiding to your KO recoveries.

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Articles

The 2-1 Grind

A 2-1 grind is a classic way a game between Agility v Bash sides will play out. Choosing to kick at the start of the match may be to your advantage.

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Articles

Kicking or Receiving

Your decision whether to kick or receive the opening kick off can dictate the rest of the match and ultimately decide who wins. So which to choose?

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Orc

Orc Blitzers

Posted on 27 February 2010

Orc Blitzers are the stars of the Orc team, they will usually be the ones taking on all the important roles and have great development options. Continue Reading

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Agility Skills

Sure Feet

Posted on 25 February 2010

Sure Feet is handy for all players but only some make good use of it as skill choice over other options. Which players make best use of the movement? Continue Reading

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Dwarf

Dwarf Deathroller

Posted on 22 February 2010

Strong, imposing, far from subtle and for obvious reasons has trouble escaping the eye of the referee. So how to get the best from a one drive player? Continue Reading

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Wood Elf

Wood Elf Catchers

Posted on 21 February 2010

Second fastest player in the game, if you get the ball to them they will usually be off to safety, though watch out for their low strength and armour. Continue Reading

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Dwarf

Dwarf Troll Slayers

Posted on 20 February 2010

Troll Slayers are bit of an enigma on for Dwarfs, they are very good at causing damage to the other team but their lower armour tends to get targeted. Continue Reading

Comments (3)

Wood Elf

Wood Elf Wardancers

Posted on 18 February 2010

Probably the best player in the game and causes right headaches for opposing coaches. Expect them to get fouled often, read this to find out why! Continue Reading

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TV1000 League

TV1000 Chaos Starting Roster

Posted on 06 February 2010

Chaos teams have expensive players and no core starting skills, this can make the balance between players and rerolls at the start a vital decision. Continue Reading

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Wood Elf

Wood Elf Treemen

Posted on 01 February 2010

Wood Elves are the only Elf team that can take a Big Guy. A Treeman is in stark contrast to the rest of the team being the slowest player in the game. Continue Reading

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Passing Skills

Safe Throw

Posted on 16 January 2010

Safe Throw is a very handy skill to have on your teams Throwers, with two useful abilities both of which retain possession of the ball for your team. Continue Reading

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Dwarf

Dwarf Runners

Posted on 02 January 2010

Dwarf Runners are the main ball carriers for Dwarf sides. The fastest and most agile of their players offers many options but you can only hire two! Continue Reading

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