Welcome, Unregistered. You last visited: Today at 02:13 PM

User Information
Your Avatar
Register
Lost Password Recovery Form
Sponsors

Get great Fantasy Football Miniatures from Impact, Gaspez Arts & Greebo Miniatures.

Comixininos / Mano di Porco: Your Fantasy Football Online Store. Minis, pitches, block dice... we've got them all!!!



Necromantic - Advice on inducements

Reply
 
LinkBack Thread Tools Display Modes

  #11  
Old 28th October 2011, 04:22 AM
Lebe666's Avatar
Senior Member
Join Date: Sep 2011
Posts: 1,782
Lebe666's Flag is: Brazil
Default
The Count is expensive... of the cheaper stars which are better ?
__________________
We came, we won, we howled !



CC VII - 1st of Div 1 - Eights Final [ Triumph in Adversity award ]
CC VIII - Champion ! [ Triumph in Adversity award ]
Reply With Quote
  #12  
Old 28th October 2011, 05:48 AM
Narly Bird's Avatar
Senior Member
Join Date: May 2010
Location: Tokyo
Posts: 1,851
Narly Bird's Flag is: Japan
Default
I personally would go for the Wizard and Nekebrek. I can't state strongly enough how great a wizard is vs Orcs. Especially if you have some fast dodgy guys (Wolves/Ghouls) nearby to take advantage of it.

Nekebrek is just a nice cheap star player with S4 and reliable blocking. Break tackle/strip ball are nice, but unlikely to be used much vs Orcs and their sure hands thrower.

The count is good. But just watch this weeks POTD to see what can happen to him (and all your inducements). If your opponent is smart, he will just mark him up each turn and wait for you to fail the 2+ dodge. He can also have a slightly heavier cage or a screen/cage combo that will keep out the count.

The count is a very good player though. So i dont think either is wrong. I just prefer the wizard option.
__________________
CCI - 1st, CCII - 7th, CCIII - 3rd, CCIV - 2nd, CCVI - Wooden Spoon
Coach name on Cyanide - Jimmy C
Reply With Quote
  #13  
Old 28th October 2011, 10:20 AM
John McGuirk's Avatar
Courier Staff
Join Date: Sep 2010
Posts: 812
John McGuirk's Flag is: UK
Default
Ah, for some reason I was under the impression you were talking table-top. Shame about Chaney, I hope Cyanide do get more Star Players into the next update (assuming there is one).

Yeah Setekh is another option, not quite as appealing perhaps, but he's still got a well-rounded set of skills and stats, and your own Wolves are actually quite nasty so I'm not sure you need Chaney's claws all that desperately.

So him and a Wizard could work, otherwise I'd take the Count.

Quote:
Originally Posted by Lebe666
I really need to learn how to pick inducements better... any topics just on this ?
Well, the first thing to realise is that the inducements are (reasonably) well balanced, so there's really no 'right' or 'wrong' - just more or less optimal.

Unfortunately, a lot of the factors that will determine whether your purchases were sound depend on how the game develops on the pitch, particularly when so much (as ever) depends on dice rolls. You can't predict whether your babes will have KOs to work on, wandering apothecaries will have casualties to work on, whether targets for bribe-enhanced gang-fouling will emerge, etc.

So really all you can do is look at your team, your opponents team, and try to work out what is most likely to be of some use during the match.

Many coaches point to babes and the Wizard as offering the most value for money of the non-player inducements. Star Players and mercenaries are more situational, and their prices are inflated in comparison to their raw value, but they can offer things to your team that more than justify the fee (non-malfunctioning Hypno Gaze is a dream).

Last edited by John McGuirk; 28th October 2011 at 10:26 AM.
Reply With Quote
  #14  
Old 28th October 2011, 11:28 AM
Lebe666's Avatar
Senior Member
Join Date: Sep 2011
Posts: 1,782
Lebe666's Flag is: Brazil
Default
When I had to pick a star player it was just so many skills in each player that didnt seem necessarily synergetic... I ended up getting the cheaper nekebrek type with a Wizard.

As usual I forget about the wizard (I have a piece of paper next to PC saying "You have Wizard" now) . The Nekebrek guy I tended to forget too... so used to playing my own team.
__________________
We came, we won, we howled !



CC VII - 1st of Div 1 - Eights Final [ Triumph in Adversity award ]
CC VIII - Champion ! [ Triumph in Adversity award ]
Reply With Quote
  #15  
Old 28th October 2011, 02:08 PM
Slyspy's Avatar
Senior Member
Join Date: May 2011
Posts: 248
Slyspy's Flag is: Great Britain
Default
Well it was a hard fought 1-1 draw which I was lucky to get.

I took the Count and he was mostly useless until the last turn (in that we didn't do much that someone else couldn't have done) and a liability (so many failed dodges, failed hypnos, failed blocks).

He attacked first half (at some point I either skipped a turn by accident or there was a glitch in the matrix, I don't know which) scoring on turn 8.

I attacked second half and equalied (with the Count although I was tempted to try the hand off to a Wolf to keep the SPP inhouse).

He had five turns to score a winner but the kick was deep and a last turn Blitz by the Count spilt the ball allow a Wolf to scramble it to relative safety.

BBman gives the D6 luck as -10 for me (-6 for him) and the 2D6 luck as -2 for me (+15 for him).

A Babe would have been very useful this match.

A Wizard would probably been more useful than Hypno. since I had little need of it and when I tried it failed everytime.

St5 was useful, but not so much. Nekbrekewotsit with ST4 and BT would have performed much the same.
__________________
Reply With Quote
  #16  
Old 28th October 2011, 06:22 PM
Netsmurf's Avatar
Senior Member
Join Date: May 2010
Posts: 2,703
Netsmurf's Flag is: Denmark
Default
Perhaps the count has not recovered perfectly from his death in the CC´s
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT +1. The time now is 02:26 PM.


Powered by vBulletin®
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.5.2