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#1
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| Detailing the Stockbowl team Angry Birds and their experiences in the world of Blood Bowl. This Dark Elf team almost started out as a 1 RR, 2 Runner, 4 Blitzer, 1 Witch, but persistent comments from bbtactics forumgoers changed it at the last second to a 2 RR, 4 Blitzer, 1 Runner standard build. This can still be seen in some of the fluff comments of the players, where the last two linewomen were by fluff admission added because two other players were removed. (Had to go home.) So far the team has only played in one "Reserves Rumble" - a single-match game against another equally rookie reserve team. (Toastwood Treehuggers, rookie Chaos) As first games went it was fairly acceptable. I won 3-0, lost casualty game with 1-2 and managed 2-0 in completions. Both sides suffered a serious injury. I got -AV on a linewoman that I can't afford to replace anyway, and besides she got the MVP so I guess I'm stuck with her for a while. He got -ST on a Goat, who's been duly retired already. Anyway, off to the reporting: Quote:
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#2
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| Thats a fantastic result. Loving the logo too. Is it your work? |
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#3
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| Nice win.. Unlucky not to be top of the table. 4-1,5-0 are massive scores. Even your 3-0 is big. Awesome logo too
__________________ Its not a game... Its a life style |
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#4
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| The other Skaven team in the Rumble (one-shot) scored 4-2, but his was an experienced team. Having a worse TD difference, he still only got fourth place, but on average Skaven teams outscored the Dark Elf teams. But since I'm the only one to make a separate press release about it, I guess Dark Elves are best. (At PR at least.. er.. when compared to Skaven) A fun fact: The rookie Norse team outbashed by rookie Skavens rerolled his team, since his Berzerker had gotten -AG (no other permanent injuries) His next game was during the Squigbowl (Also a one-shot game, for those who missed the playoffs) when he drew an experienced dwarf team (Worlds Edge Wreckers, known to those following the Bombers ) and lost 0-3 in TD and 0-11 in Cas:es. (Pitch cleared once, and two players left for last setup, thanks to his induced Icepelt Hammerblow regenerating nicely. (He did get a -AG again, but this time it was his Snow Troll, so apparently he's not rerolling again )((Ok, maybe I'm the only one who thinks it is a fun fact, but since that coach has rubbed me out twice with his TV 2000:ish Orc team I'm happy for him to see the AV 7 story from the receiving end )- Anyway, thank you for the attention and I'd love to take credit for the logo but I can't draw very well. It is the logo for the Louisville Cardinals, recolored to match the team colors and attitude.
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#5
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| First game of the season was against a Lizardman team with 11 skinks, 1 krox, 3 RR and 2 FF. They sure were hard to get down or get hold off, and I made a mistake in the first half in scoring too fast, letting him leave the first half with 2-1. I was lucky to get a draw, but I got one draw, five skillups and 60k winnings (so 80k in the kitty), so I'm not very upset. (Winning = 2p, draw = 1p, so I'm not horribly behind in standings either) Anyway - match report: Quote:
+AG on a lino that is already on the "to sack" list sounds like a less than useful thing. Dodge might help keep her alive until I can afford to replace her for reals, and kick can be useful.. well, all the time until I fire her. (Playing slann next, then orcs, elves, chaos, khemri, necro, underworld and finally norse)
__________________ Last edited by Nikolai II; 24th January 2012 at 08:52 PM. Reason: Forgot numbers - 2-2 in score, (2-0 in completions), 2-1 in casualties and 1-0 in kills. |
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#6
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| On the other hand (since I have time to second-guess myself) - having a second AG 5 can be useful as a "ball-picker-upper" (passing it to the runner over six squares at 2+), and to have two possible ball-stealers when it is on the ground. I have a lino with a TD, so she's only one TD away from kick anyway) And yea, throwing the ball more eats more rerolls, but I'm thinking I might get RR 3 before player 12 anyway - seeing as how I'll be getting so far ahead of everyone in TV too quickly otherwise.. (and RR 3 should come after the next game unless I'm very unlucky)
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#7
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| I got a dirty player on the -AV lino, since then it matters less if she is sent off. It was also to be able to get that pesky AG5 blodge slann catcher off the pitch, should he ever get prone. But that opponent first postponed, then got sick, then didn't get back in touch, so I finally got a concession out of the game, 70k winnings and two MVP:s that ended up where they didn't make any difference. (One on that dirty player, that is now only a TD away from sneaky git ![]() TV difference to next opponent is 210k in his favor, so my first thought was to buy a third reroll and induce a wizard. But now I am thinking that maybe I should buy a witch and induce a reroll instead. That'd take me up to 12 players, and a good winnings roll (ok, really good) gets me a third reroll for the next game anyway. Teams right now: Me (2RR, apo, 2FF, 150k): 4 Blitzer: (2 dodge, one +AG, one rookie) Runner: Dodge 6 Lino: (one DP, rest rookies) He (orc, 3RR, apo, 4FF, 70k): 4 Blitzer: (Dauntless+Dodge, -MV+AV, Tackle, MB) 4 BoB: (ST+Block, Block, 2 rookies) 3 Linemen: Rookies 1 Troll: Rookie
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#8
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| Decided to get the witch since I'd want one sooner or later, and sooner might be good enough. Only managed to score once with her before going MNG in the second half, but she did manage to surf two orcs along the way (and she was magical in how she'd do single-dice blocks to push the ballcarrier towards an assist and a two-dicer. Oh, yea, the orc player did have a hard time getting caged. First kickoff he lost a BoB to a rock (KO, returned only for second drive of second half) and in total I think four of his players were surfed (three by the witch), two of which were KO:ed and didn't come back until the second half started. (One stun and one -MV cas who was apo:ed to BH) Anyway, 3-0 to me in TD, 4-2 to him in Cas (2-0 in kills) and 2-1 in completions to me. Quote:
Next up is "The Tiering Pair" that was recently renamed "Big Black Runners" A pro elf team with no blitzers? 2 Throwers (1 w/ strong arm) 4 Catchers (Blodge, Dodge, +MV, Rookie) 6 Linemen (Rookies) 3 RR, 3 FF, Apo Since it was these Pro Elves next and I couldn't afford a reroll anyway I got an assassin to get back to 11 players at once (12 after MNG clears). If she survives now and against chaos next game she should be useful against Khemri skeletons, Necro ghouls, Underworld goblins and all of Norse too. -AV lino rolled agility for the second time, again declined, this time in favor of sneaky git, so she should be able to kick in heads of everyone dumb enough to hit the ground. (Already got DP) Another lino skilled and I went with dodge. Kick is magic and all, but I want it on a wrodger or blodger, or next season. This season is mostly to get skills and powers
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#9
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| Did he not have any experience with frenzy players |
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#10
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| Minotaur of Chaos Dwarves, Trollslayers of two different Dwarves and Wolves of Necro he's faced. But none of those coaches have been very much of surfing coaches. But despite thirteen games with the team he is still pretty much a rookie. He doesn't remember that doesn't include a push, or know dodge rolls properly.(He also might not have been crowd-pushed much at all - he believed he could push me out when coming from an angle and I was free behind. And he repeatedly moved in an extra assist when he already had a two-dicer, but didn't bring one in when it would mean a three-dicer)
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doesn't include a push, or know dodge rolls properly.
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