|
#11
| ||||
| ||||
| Hadn't notice that Blitzers cost so much more. 20k = block skill & other 20k = acess Str Skill... wow... expensive. Catchers are worth it. Acess to SS and agility skills + starting with catch is worth 20k.
__________________ We came, we won, we howled ! CC VII - 1st of Div 1 - Eights Final [ Triumph in Adversity award ] CC VIII - Champion ! [ Triumph in Adversity award ] |
|
#12
| |||
| |||
| Strength access is free. However, starting with both block and dodge on the same player makes them cost 20k extra when designing them. (Wardancers are so expensive that they end up only costing 10k extra for the combo, though)
__________________ |
|
#13
| ||||
| ||||
| I meant to say that the cost difference of 40k comes from having block+Str skill acess. A 6 SPP linewoman with block is not the same thing as a 0SPP blitzer... the blitzer needs less SPP's to her next skill. The blitzer will get to lvl 3-4 with more skills overall.
__________________ We came, we won, we howled ! CC VII - 1st of Div 1 - Eights Final [ Triumph in Adversity award ] CC VIII - Champion ! [ Triumph in Adversity award ] |
|
#14
| ||||
| ||||
| Quote:
Take a look at Cyanide´s Nagaroth ranked number 3... amazons by a Spanish coach called Frikipe. A hell of a player, and winner of one of the previous Cyanide organized World Cups, he has an attitude problem though (suffice to see the name of this amazon team...): 13 linewomen: all of them at level 2 or 3 with a TV of 1490 (150 of which is due to fan factor of 15 ). so the team itself is really 1340 !!!! All of them are Blodge or Wrodge sprinkled with a couple tackles, stripball and frenzy. And he relies on the double skill ups for his 3 or 4 Guards in the team. All of it enough for a 16-0-0 record during the time he played with this team (it seems parked at the moment) from 28-June to 1st July... alll just in a period of 4 days and no apparent cheating! Never seen a team so TV efficient. Impressive. In MM this is a killer. In a league, normally after 16 games teams hover around the 1600-1700 mark, so this amazon team would be probably getting wizards systematically. Last edited by Viajero; 13th December 2011 at 08:51 PM. |
|
#15
| ||||
| ||||
| Nice build... for TV efficiency. I was thinking more in terms of team development that would be more complicated. No "star" players and harder time getting more skills in the same player. I am convinced the Zon Blitzer is too expensive... two STR on doubles would be 60k... so a Blitzer with 2 Str skills would have same TV as a linewoman.
__________________ We came, we won, we howled ! CC VII - 1st of Div 1 - Eights Final [ Triumph in Adversity award ] CC VIII - Champion ! [ Triumph in Adversity award ] |
|
#16
| ||||
| ||||
| I can't see playing without all four blitzers; they're basically the backbone of the team. And Catchers are the only agility access on the team. I could see playing without a thrower, though I personally like the flexibility they give. |
![]() |
| Thread Tools | |
| Display Modes | |
| |
All times are GMT +1. The time now is 11:15 PM.











). so the team itself is really 1340 !!!! All of them are Blodge or Wrodge sprinkled with a couple tackles, stripball and frenzy. And he relies on the double skill ups for his 3 or 4 Guards in the team. All of it enough for a 16-0-0 record during the time he played with this team (it seems parked at the moment) from 28-June to 1st July... alll just in a period of 4 days and no apparent cheating! Never seen a team so TV efficient. Impressive. In MM this is a killer. In a league, normally after 16 games teams hover around the 1600-1700 mark, so this amazon team would be probably getting wizards systematically.
Linear Mode
