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Necromantic - Player number 12

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  #1  
Old 31st October 2011, 10:52 AM
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Default Player number 12
Hi all !

I have my necro team with 11 players:

- 2 ghouls (1 of them with block)
- 2 golems
- 2 wights (1 with AG+1 and the other with AG-1)
- 1 wolf
- 4 zombies

Now I have 40.000 coins, but I don't know if it's better to have another zombi (and play with 12) or save money until I can buy the second wolf

What would you do?

Thank you !!!
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  #2  
Old 31st October 2011, 11:28 AM
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Save the money for a wolf.
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  #3  
Old 31st October 2011, 01:09 PM
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Save the money for a wolf.
Amen
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  #4  
Old 31st October 2011, 01:14 PM
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WHY DID YOU BUY the 2nd GHOUL BEFORE THE 2nd WOLF ?!

For Nuffle's sake... save for the wolf ! If your howling isn't in stereo... you are doing something wrong.
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  #5  
Old 31st October 2011, 03:46 PM
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Well, I think it's better to have the second wolf when the first one already blocks... People usually tend to block wolves as much as they can, having two without block is dangerous for me

I'm still waiting for that skill, but doing progress

Meanwhile, ghouls also moves well, dodge and are not as expensive in case they die

Thanks for all your answers guys !
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  #6  
Old 31st October 2011, 04:06 PM
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Actually many target the ghouls due to their lack of regen and AV7
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  #7  
Old 31st October 2011, 07:51 PM
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Actually many target the ghouls due to their lack of regen and AV7
That's true! I can't keep the little buggers alive.

Sly's Lurching Losers have spent the best part of two seasons in the UKBBL. Generally they've done OK despite my bitching and moaning! In that time I've gone through five ghouls (six and seven are still going!).

Mansfield II is lvl 2, has Block and has played five matches and has been MNG twice (including for my next match).

Hardy V, the least lucky name on the pitch, has played a single game with nothing to show for it! His predecessor took -AG in his second game. For one brief moment (I think it was Hardy II) I had an AG4 Blodging Ghoul and I thought the team was made. Literally all it took to elevate the team to the next level was one agility increase! He acquired Block and the very next game was killed instantly when a Ghoul from the opposing Undead team 1D blocked him.

If I take Sure Hands as a first skill they die real fast. If I take Block or Wrestle then they fumble the pick up and then die real fast.

Edit:

The AG4 Blodger was the only Ghoul I've every got to level three. Most haven't even acquired a single skill.
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Old 31st October 2011, 08:55 PM
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My ghouls have survived ok for some time... but I still notice oppos like to go after them initially... after the wolves show off their abilities the oppo is crazy to hit them ... then the ghouls can roam more.

But the very first two ghouls died in 1-2 matches... it was scary... while the Wight was injured 3 times in the same match and regenerated.
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  #9  
Old 31st October 2011, 11:46 PM
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Save for the second wolf. Meanwhile, use your first wolf as a runner until he skills. He, not a ghoul, should get your teams first skill..
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  #10  
Old 1st November 2011, 02:58 AM
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I like starting with both Ghouls before I get my second wolf. Wolfs are so spendy, and most of the benefit is simply the threat of a Frenzy sidelining, which one Wolf suffices for. Ghouls have less armor, but are about as survivable since they have Dodge, and cost less to boot.

The trick I think is to shield them so they're rarely getting blocked, either by keeping them behind other players, or giving them something else they need to blitz when you play more aggresively. It also helps to be willing to burn your blitz to work free them when they're double marked, so that you risk dodging free as little as possible.

I always get defensive skills for them before Sure Hands, unless I'm expecting a bunch of teams with Strip Ball. Either Dodge + Sidestep or Wrestle + Tackle.
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