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#1
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| A 63% play? And I suppose a non hungry big guy would be a little better again! On Trolls throwing Goblins for a short pass Basic 23% Gob Pro 29% STR Arm 29% Gob Pro Str Arm 36% Troll Pro 31% Troll Pro Gob Pro 39% Troll Pro STR ARM 36% TP GP SA 45% TP GP SA + Team RR 63% 29% chance RR not burnt Chances for Goblin to be passed and land safely at max range. |
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#2
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| Nice! Thanks. ![]() Goblin Pro is probably an unrealistic scenario, though. What I'd also like to see is (a challenge for You ):1. AG4 Goblin being thrown (more likely than having Pro) 2. Non-stupid thrower (Ripper or Morg), no Pro or Strong Arm, obviously 3. all the above scenarios + team RR in hand It would be also nice to know how large a chance is for throw to scatter in such a way that Goblin won't be able to make it to the endzone after a successful landing, even with 2 GFIs.
__________________ GMT/UTC: +1 If life gives You crap, make crap golems. Sizemore Rockwell, Erfworld "Hype" is new word wot I know, it mean you talk bullshit. Gutrog Word-Knower CC IV: group phase | CC V: playoffs, 1st round | CC VI: group phase | CC VII: wooden spoon | CC VIII: QF of CrC Last edited by Mico Selva; 10th November 2011 at 02:24 PM. |
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#3
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| With a reroll the basic chance is 42%, and with strong arm 51% With AG4 and Strong Arm the chance is 39%, 61% with a reroll (31/51 without strong arm) AG 4 and Morg/Ripper = 44%, 67% with reroll AG 3 and Morg/Ripper = 33%, 56% with reroll There is a table somewhere listing the scatter odds per square. It also says that on a standard five-point cage there is about a 25% chance that a goblin aimed at the ballcarrier will bring down either the carrier or a corner.
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#4
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| Thanks a lot!
__________________ GMT/UTC: +1 If life gives You crap, make crap golems. Sizemore Rockwell, Erfworld "Hype" is new word wot I know, it mean you talk bullshit. Gutrog Word-Knower CC IV: group phase | CC V: playoffs, 1st round | CC VI: group phase | CC VII: wooden spoon | CC VIII: QF of CrC |
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#5
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| I'm a bit late to the party, but I put together this dodgy spreadsheet a while back to compare the odds of various throwers. Bear in mind this only gives the odds of getting a goblin into the air - it doesn't deal with the landing or catching the ball or anything, just the successful Pass Action. ![]() Quick summary - your best bet is usually to use one of the Star Players as they don't have Really Stupid or Always Hungry. Only a Troll with Pro and Strong Arm has better odds. |
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#6
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| For the chaos pact team I always try to use the ogre as thrower of gobbo, so fun to see the horror in the opponants face, when the sqatter is close to the cage |
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