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  #1  
Old 3rd November 2011, 01:17 AM
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Question Side Step
Hi all.

I've just started an Ogre team with lots of side stepping goodness. In researching tactics I found reference in a forum (can't recall which, sorry) that had:
"I can’t count how many times they setup to get my ball carrier but attack the one snotling in front first, who then sidesteps into the ball carrier who then moves deeper into the cage and out of range of the 2d attack."

Moving into an occupied square doesn't seem logical, however reading the rules, it appears it may well be a valid move, provided there is at least one open square adjacent to the player being pushed back. I've searched these and other forums and can't find anything to counter it, so thought I'd risk appearing dumb and ask.

For reference:
Side Step (bold text from current GW BB Comp Rules):
To represent this ability, his coach may choose which square the player is moved to when he is pushed back, rather than the opposing coach.
Furthermore, the coach may choose to move the player to any adjacent square, not just the three squares shown on the Push Back diagram.
Note that the player may not use this skill if there are no open squares on the pitch adjacent to this player.

Leap (bold text is my edit):
A player with the Leap skill is allowed to jump to any empty square within 2 squares even if it requires jumping over a player from either team.

As Leap explicitly states "empty square", and Side Step explicitly states "any adjacent square", are chain pushes using SS as described above a valid tactic. The "no open squares" clause in SS doesn't apply if there is at least 1 open square for the player to go to, so doesn't modify the "any adjacent square" in the previous statement.

It just doesn't seem right though....

I'm missing something simple, aren't I.

Thanks in advance.
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  #2  
Old 3rd November 2011, 08:42 AM
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Quote:
Originally Posted by BagOBones View Post

Moving into an occupied square doesn't seem logical, however reading the rules, it appears it may well be a valid move, provided there is at least one open square adjacent to the player being pushed back. I've searched these and other forums and can't find anything to counter it, so thought I'd risk appearing dumb and ask.
You can only step into an open square: See the rules for Push Back on numerical page 10 in the CRP. You have to step into an empty square
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  #3  
Old 3rd November 2011, 10:25 AM
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See... Something simple.

I was reading the "push back" purely as a dice result (ie when a PB result is rolled, you can move to any square), as opposed to it being an action (when you are being PB'd you can move to any square (valid for the PB)).

Interstingly, no one on the other site commented on the post. I knew this was the right place to sign up to!

Thanks for setting me straight Netsmurf.
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  #4  
Old 3rd November 2011, 11:44 AM
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Quote:
Originally Posted by BagOBones View Post
See... Something simple.

I was reading the "push back" purely as a dice result (ie when a PB result is rolled, you can move to any square), as opposed to it being an action (when you are being PB'd you can move to any square (valid for the PB)).

Interstingly, no one on the other site commented on the post. I knew this was the right place to sign up to!

Thanks for setting me straight Netsmurf.
Just a short note. You can move your sidestepper One step. And it doesn't need to be a valid square for the push back result. Just an empty square next to the sidestepper.

/SorroW, who thinks you got it right, but wanted to larify just incase you didn't! :-)
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  #5  
Old 3rd November 2011, 04:47 PM
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Might also want to mention that you can use your sidestepper to push people by deciding not to use the skill. Good for chain-pushes, or when you want your opponent to be forced to chainpush someone (it will be his choice who, though, if he blocked)
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  #6  
Old 4th November 2011, 10:32 PM
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Here's my question. A Sidestepper can choose their square if they're chain-pushed, correct? Even if they're prone? I think this is the case since the rules don't state anything different, but I don't know how this is generally ruled.
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  #7  
Old 4th November 2011, 10:47 PM
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Yup the side stepper can choose even when lying on the ground, well thats the way I read the FAQ question about side step, but Im not native to english so perhaps I miss something.
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  #8  
Old 5th November 2011, 06:47 PM
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Quote:
Originally Posted by P.23 of CRP
6. Only Extraordinary skills work when a player is Prone or Stunned.
So I'd say no, but I've no idea if the Cyanide version does it right or not.

Note: Yes, this does mean a prone Vampire can Hypno-Gaze someone.
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  #9  
Old 5th November 2011, 08:48 PM
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Originally Posted by Darkson View Post
So I'd say no, but I've no idea if the Cyanide version does it right or not.

Note: Yes, this does mean a prone Vampire can Hypno-Gaze someone.
Yeah, I don't think it does. I think both Side Step and Stand Firm work when you're down (but I might be wrong).
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  #10  
Old 5th November 2011, 08:57 PM
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Stand firm doesn't work (in Cyanide) when you are down. I've had my treeman test it repeatedly as he was run over by a goblin ball&chain man.
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