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  #11  
Old 6th November 2011, 11:18 PM
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Thanks for the replies guys. Much appreciated.

The moving to an "empty square square next to the sidestepper" bit I'd got, but totally missed that you don't need to use skills just 'cause you have 'em. Then again, the first time I went against treemen, I kept on trying to pound them when they took root instead of just leaving them stuck.

Re: the use of skills when prone/stunned, I'd have to agree with Darkson's snippet (haven't worked out how to quote this bit properly, sorry):
<snip>
Originally Posted by P.23 of CRP
6. Only Extraordinary skills work when a player is Prone or Stunned.
</snip>

At least that's the way we've been playing non Extraordinary skills without specific exceptions (eg. Thick Skull) in our home leagues. We figured it's a bit hard to use them when you're busy eating dirt.
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  #12  
Old 7th November 2011, 01:17 PM
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Yes, Side Step and Stand Firm don't work when You're prone in Cyanide (nor should they).
No idea about Thick Skull, though - needs testing!

One another skill, which does work when the player is prone or stunned, is Leader (as stated in the skill description).
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  #13  
Old 7th November 2011, 03:47 PM
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Quote:
Originally Posted by Mico Selva View Post
Yes, Side Step and Stand Firm don't work when You're prone in Cyanide (nor should they).
No idea about Thick Skull, though - needs testing!
Thick skull works, which has been extensively tested through many a foul.
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  #14  
Old 7th November 2011, 07:13 PM
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Jump up only works when you are prone ;-)
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  #15  
Old 7th November 2011, 07:34 PM
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That sounds quite extraordinary.
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