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#1
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| I was most elated when my Catcher received a AG+ roll for his first skill. Only to have that ruined when he got taken out in the first three turns of his next game. Apoth meant I could choose between death and -1 ST. Took the stat decrease grudgingly. So, that now means I need/want to get creative with this guy: 8/1/5/7 Catch,Dodge,Sprint 130K Fun Ideas: Pass Block - Can Intercept on a 4+ with no TZs Dauntless - Well, he'll nearly always get to use it, no? Leap - Jump over anyone on a 2+ Practical Ideas: Jump Up - He's gonna be knocked down a lot. Fend - Keep him away from attackers Block - Effective but boring Side Step - Keep him out of trouble If I get lucky enough to roll some dabbos on his next level, I'm considering Dump-Off to keep control of the ball when (not if) he gets taken down. Alternately, turn him into a deep passer with Pass. Thoughts? |
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#2
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| I like the Pass Block idea. But Dauntless is no good as it doesn't work on Defence. |
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#3
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| Personally I would have let him die like a man on the field. Str 1 means nearly everyone gets 3 dice on him. If I played you I'd pile him every turn using someone with block. He'll be off the field in no time, even at agi 5. If I have tackle it gets even worse. Trade him in now before he hogs more ssp. Agi 5 also bloats your TV. |
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#4
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| If possible use him as a thrower, otherwise he is just an easy target, but with the move he can cover your one half at ease. |
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#5
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| Make him a thrower or go for the fun options, because with 1ST he's bound to die sooner rather than later. |
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#6
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| send him home! this guy is useless, just generates TV and gets mvp next game ... |
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#7
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| Well, luckily we don't roll for MVP in our league. We nominate players who performed well and it has to be a justified decision. The three-die block is what I'm really worried about, as you say coach. Not many in our league have tackle so dodge helps somewhat. I fully expect him to get targeted. It's the lack of block that's a little worrying. I want to keep him around as I'm already running two Journeymen for my next game due to player deaths and MNGs. We'll see how he plays... ... |
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#8
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| Its not just MVP he's hogging though. Every pass and TD he gets is one that a none injured player could have used the ssp from. You are just waiting for him to get injured again and again. He is AV7 and eating 3 dice from every block. Looking into my crystal ball I see him spending a lot of time on your injured bench followed by an early death. |
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#9
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| I feel you have two options with him. 1) Fire him - As mentioned above he'll end up stealing SPP's from your other players who need it much more. 2) Stick him on the LOS and deny Apothecary privilages - This will save one of your healthy players from getting smashed by the oppostion. With dodge and minimal tackle you mention he may even survive for abit. |
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#10
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| Quote:
I so hate to waste AG5 though. |
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| Tags |
| ag5, catcher, st1, wood elf |
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