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#21
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| Quote:
I can't remember the link, but iirc it was the first one on Google. * There are probably plenty more, just that's the one I used. |
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#22
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| Alot has been possible with the GW pdf's. The ones for BFG let me copy and paste the photos of the ships, which i then use to make data cards for each ship. I can bet the same was happening with the photos/graphics from the LRB and that's why they removed them. Regards, Jeff Zimmerman |
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#23
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| Just a quick update. We played a couple of games at our last tabletop session, and it was great fun. We lowered the TV to 4500 and made another house rule that all 16 player spots had to be filled. It forces both teams (well, mostly Chaos) to choose between expensive players and rerolls/inducements. Law and Chaos split both games, but overall I think the Law team has an advantage with so many Blodgy players at more reasonable prices. And also, got this game to work in BOTOCS! (See attachment). Edit: Okay, the attachment is tiny for some reason. Here: http://imageshack.us/f/202/allstarh.png/ Only things that don't work is that Stars can only use the apothecary on KOs to keep them on the pitch (which is a bug in the program, I think--they shouldn't be able to use them at all, right?) and Zara's stakes don't work against individual undead players, obviously. But honestly, the game is more fun without an Apo. If anyone wants the rules xml code, I can post it here. Last edited by Snap Wilson; 27th October 2011 at 09:24 PM. |
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#24
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| What is this BOTOCS |
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#25
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| An IP client for playing the game online. I use it primarily to record what happens in my tabletop games, so I can look at where I inevitably screw up. |
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#26
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| Do you play it right next to the pitch? I take it you're not playing timed turns then
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#27
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For the All-Star games or one-off practice games, nah. We play it like you would play chess. The "timer" is whenever the opponent starts getting antsy. |
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#28
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| That does sound really snazzy
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