High Elf Thrower Overview:
The High Elf Thrower is in my opinion the best player of his position in the entire game of Blood Bowl. There may be a few Throwers on other teams that are slightly faster which is nice, though a Thrower on a High Elf team is capable of getting the ball to the intended target, not only accurately but also safely. They also have better armour than the other agile Throwers which offers a bit more versatility, especially if using one during your defensive drives. High Elf Throwers are a bit pricey but you get your moneys worth with them. With high agility, average speed, strength and armour, though they also come with two great passing skills in Pass and Safe Throw.
It is the fact that they start with Safe Throw that opens up more passing options than I would otherwise usually advise. It is best to only do passes that don’t offer the opposing team any chance of an interception. Safe Throw makes the interception attempts even harder, but even so I would still not let the other team get a chance if at all avoidable. The very fact that you may elect to throw the ball where the other team can try and intercept can open up more space for your players, which is a great advantage for a high agility team that also has some fast players.
It is also helpful on defence if you are using one on that side of the ball. A defensive Thrower can often be used to collect loose balls and then pass it off to a team mate. Usually in those situations it is going to be very hard to find a throw that avoids all interception possibilities. Also starting with that extra passing skill from the get go means you are one skill ahead of any other Thrower that would have to use a skill choice to gain it. The last advantage they have in being an Elf is that they can also take agility skills normally which offer some great choices for a defensive build.
Offensive High Elf Thrower:
- Normal: Accurate, Sure Hands / Sure Feet / Nerves of Steel / Dodge
- Doubles: Strong Arm
- Stat Increase: +ST, +AG, +MV
As they already start with Pass and Safe Throw I personally can’t see a better first skill to take than Accurate. It extends their range of easy passes and makes the longer ones even easier as well. After that it really depends on personal preference and perhaps the play styles of your opponents. Sure Hands is a commonly taken skill for a High Elf Thrower, though I personally don’t really often take it. I prefer to pick the ball up with a Lineman who needs a completion and then do a quick pass to the Thrower instead. If you are facing teams with very fast high agility players who can capitalise on you dropping the ball in your backfield then be very careful doing this. Alternatives are Sure Feet to increase you movement for both collecting the ball, making passes shorter (and therefore easier) or for moving far enough to prevent an interception roll. Nerves of Steel lets you mark an opposing player and still pass the ball without them hindering you. I think that should only really be done if you have Block and or Dodge though first. Dodge is another good choice so you can get away from markers easier. I do tend to keep them out of range of being hit or marked but sometimes plans don’t always work out the way you envisioned.
Doubles choice for your long range offensive Thrower would be Strong Arm, with both this and Accurate you can then throw a long pass on a 2+ with your Pass reroll, or even a long bomb on a 3+. This really lets you keep your Thrower deep, especially when combined with the speed of your Catchers as well. A strength increase early on I wouldn’t pass up but turn them into a defensive build instead. If you get it a bit later you can probably still do that as well. An agility increase is great as you can pick up the ball in a tackle zone unhindered or even run through some if needed. It also makes Safe Throw even better which will really annoy opponents. A movement increase is also good for any Thrower for the same reasons as you would choose Sure Feet.
Defensive High Elf Thrower:
- Normal: Block, Dodge / Accurate / Sure Hands, Nerves of Steel, Leap / Side Step
- Doubles: Guard
- Stat Increase: +ST, +AG, +MV
When on defence you need to take skills that will protect your player as they are going to get hit far more often. For that reason start with Block, which as usual will also help you block safely yourself. As I alluded to earlier his role is going to be to retrieve loose balls and pass them out to a team mate. Dodge would provide more protection and also helps with moving around to get to any loose balls. Accurate will help with passing the ball out once you get it, or Sure Hands makes picking up the ball in a crucial area more successful. Having Sure Hands would also make attempting to pick it up in one or two tackle zones a more reasonable proposition. Nerves of Steel will let you pass it out of traffic much easier. Late options include Leap to get to places that aren’t easy to dodge to, though if you are doing that you will probably want to have Sure Hands already. Side Step can help keep them out of trouble and is also a great defensive skill for both positioning and marking players.
A double skill I would take Guard as Elves need all the Guard they can get and there aren’t really any better choices. A strength increase is great as is an agility increase. Movement would also be helpful for extra range in retrieving loose balls.
High Elf Thrower Summary:
I’m a big fan of High Elf Throwers and they can be great for both offence and defence, so I would certainly get two and develop one of each. Another great thing about them which you may have noticed is that they have plenty of good skill choices as normal. You can develop them to be really great players without ever needing a double or stat increase. Leader is another possibility you might want to consider if you find yourself needing another reroll. I personally prefer to take skills more useful to their on pitch role, taking reroll skills on the other players and practising conservative reroll use. They are one of my favourite Blood Bowl players and if you give them a try you will find out just how good they can be.