Boneyard Reapers (Undead) vs Darkside Marauders (Chaos)
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Graveyard Rats (Necromantic) vs. Terrors of Tarantino (Chaos)
Necromantic teams are one of the trickier Blood Bowl races to decide on a starting lineup for, as they have expensive players and costly rerolls.
Flesh Golems give Necromantic teams some much needed muscle. They are great at tying players up, forcing dodges and are hard to get off the pitch.
Necromantic Werewolf players have undergone a bit of a transformation, they now can’t handle the ball so well but gain extra survivability instead.
Wights for Necromantic teams provide some much needed access to strength skills, due to this they may end up in lots of contact with opposing players.
Necromantic teams like their close cousins also make use of Ghoul players, adding more speed and agility but they are more prone to suffering injury.
Zombies on a Necromantic team aren’t very dynamic players but are really good at standing next to things and getting hit and dishing out the odd foul.
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