Overview:
There are a number of different ways to start a Chaos Dwarf team in a TV1000 league environment each with their own benefits and drawbacks. Things to bear in mind are the high cost of their rerolls, the starting skills of the players and the speed of which the players will gain SPP. The length of the league you are playing in may also have some bearing on your choices as well.
Reroll Heavy Chaos Dwarf Roster:
| Quantity | Player / Item | Cost |
|---|---|---|
| 4 | Hobgoblin | 160k |
| 6 | Chaos Dwarf | 420k |
| 1 | Bull Centaur | 130k |
| 4 | Rerolls | 280k |
| Total | 990k |
I’m a big fan of starting Chaos Dwarfs with a lot of rerolls, even more so now that they are more expensive than they used to be. I would also recommend starting with all 6 Chaos Dwarfs, they are slow to skill up and as they start with Block they are good players early on, as less opposing players will also have it. This gives them the maximum chance to develop though both casualties and playing more games increases their chances to get an MVP. Most of your money will have gone by this point and I love to start with a Minotaur but with the increased price on rerolls and the Minotaur you can’t afford one. Rather than cut back on a reroll or a Chaos Dwarf I would opt to take a Bull Centaur instead. This gives the team a bit more strength (though you can do fine with a lot of rerolls and no stronger players) and gives the team a bit more speed as well. The roster is rounded off with 4 Hobgoblins to get the required 11 players for a starting team. They are cheap and make good ball carriers sat in a cage.
You have 10k left over which I recommend to save and get an apothecary as your first purchase. After that save up for the Minotaur (though I would first replace any Chaos Dwarfs if they die or you sack injured ones) and then the other Bull Centaur. I would only get more Hobgoblins if you can’t field at least two that aren’t journeymen.
Minotaur Chaos Dwarf Roster:
| Quantity | Player / Item | Cost |
|---|---|---|
| 5 | Hobgoblin | 200k |
| 6 | Chaos Dwarf | 420k |
| 1 | Minotaur | 150k |
| 3 | Rerolls | 210k |
| Total | 980k |
Minotaurs are really great players on a Chaos Dwarf team if you learn how to use them effectively and negate their Wild tendencies. The downside of them is that they are very expensive and mean you have to give up something somewhere else. I wouldn’t drop a Chaos Dwarf though you really should start any team with all 6 you are allowed. As a result you can only afford three rerolls, this isn’t a big problem though and the team is more than capable of doing well with three as they are with 4. The benefit of starting with the Minotaur is it gives him more games to get the first skill and get either Juggernaut or if you are lucky Block. This makes a great addition to the team and really helps them move a cage.
As usual first purchase should be an apothcary and you have 20k left over to go towards one. Then you want to save up for the Bull Centaurs, though I may be tempted to get a 4th reroll next or get one between the first and second. This is why I prefer to start with four rerolls and take the first line up over this.
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November 26th, 2009 at 11:41 am
I think the Bull Centaurs Chaos Dwarf Roster is the best. The Bull Centaurs are just too awesome. But definately have to agree that the Chaos Dwarfs are the heart of the team and should be max’d out asap.
I hope we get these guys for the Cyanide game soon.
February 14th, 2010 at 10:49 pm
What skill choices would be the best after block and break tackle for the bull centaur?
February 14th, 2010 at 10:57 pm
Any of the skills that help with blitzing, though as that has little to do with the starting roster why not start a thread on the forum for more in depth discussion. Building Bull Centaurs is a hot topic that will generate a lot of off topic comments for this article!
November 8th, 2010 at 3:30 am
Hello Coach,
What do you think of using 4 hobgobelins, 5 dwarves, 1 minotaur, 1 bull centaur and 3 rerolls
I’m starting a league with friends and i want use this balance(?) roster (i’ll play vs fragile players (humans, elves, etc., except dwarves) and i want to use a blitzing minotaur for more damage. What do you think of it ?
Thanks
November 8th, 2010 at 12:25 pm
It isn’t a bad option, I just prefer to have all six Dwarves to start with. Dropping the Centaur to do that either lets you save 40k for a guarantee that you can afford the Apothecary after match one, or have enough to get an extra Hobgoblin for 12 players.
You may prefer the extra strength and movement of a Centaur though, all those options are much the same as each other and I can’t see a problem starting with that line up. Good luck!
November 9th, 2010 at 5:09 am
Thanks coach for you answers
November 30th, 2011 at 6:57 pm
I love the CD rosters, though thinking of going with 2 centaurs; 3 rerolls; 5 Hobs; 4 Blockers; and an Apo. The thought of not having an Apothecary early on with so many expensive players makes me nervous.
December 14th, 2011 at 12:10 am
You can also start with the Minotaur, 1 Bull Centaur, 5 Chaos Dwarfs, 4 Hobgoblins and 3 rerolls for 1 milllion. Yes it’s risky and you might not get an Apo for 2 or more matches if you’re unlucky, but you do get your strongest player and your fastest from the get go. I would only use this if I knew my first games were against Elves, Skaven or other Agility teams though.
You can even get the Mino and both Bulls, though you drop to 4 CD’s and 2 RR’s. Probably not the wisest idea, but perhaps if you start in an established league and can induce those extra rerolls and an apo until you can buy them.
Buying rerolls at 140k after the league starts sounds expensive, but buying the minotaur and one bull Centaur costs just as much as 2 rerolls, and is more expensive to induce. Also, there’s the fact that rerolls don’t need to get SPP’s and your players very much do, so having the players from game 1 instead of the rerolls is better from that perspective too.
P.S.: Coach, when will you get around to doing the Hobgoblin and CD Minotaur writeups?