Bull Centaurs Chaos Dwarf Roster:
| Quantity | Player / Item | Cost |
|---|---|---|
| 4 | Hobgoblin | 160k |
| 5 | Chaos Dwarf | 350k |
| 2 | Bull Centaur | 260k |
| 3 | Rerolls | 210k |
| Total | 980k |
This roster lets you get both Bull Centaurs in and keep three rerolls, though it is at the expense of one of the Chaos Dwarfs. This gives you more strength and speed but removes a Block player from the team, which is handy early on. The main drawback is that when you get that last Chaos Dwarf he may take a while to skill up and get Guard. Having both Bull Centaurs though may make playing against some of the stronger teams easier initially, it is personal preference if you would rather have more Block and an extra reroll instead.
Put the saved 20k towards an Apothecary as your first purchase and then save up to get that last Chaos Dwarf asap. The next purchase will likely be either another reroll or the Minotaur, which you get is a personal preference and if you find you tend to use rerolls a lot then I’d get that first.
12 Player Chaos Dwarf Roster:
| Quantity | Player / Item | Cost |
|---|---|---|
| 4 | Hobgoblin | 160k |
| 6 | Chaos Dwarf | 420k |
| 2 | Bull Centaur | 260k |
| 2 | Rerolls | 140k |
| Total | 980k |
This option gives you both Bull Centaurs so it has the most strength and speed of all three, though due to the cost of including them you can only afford to go with two rerolls. Bull Centaurs though do work really well in tandem and the earlier you take them, the sooner you can get them Block and Break Tackle. The other advantage is that you have 12 players, though you could drop a Hobgoblin and get an apothecary saving 10k instead of 20k. The extra player early on can let you do some fouling or just help keep you at 11 players if you get an injury. You may find you struggle with two rerolls though.
Again with the 20k saved get an apothecary first, you don’t want to lose one of those expensive Bull Centaurs early on because you didn’t! Then you probably will want to save up for a third reroll before going for the Minotaur, living with only two rerolls can be really painful.
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November 26th, 2009 at 11:41 am
I think the Bull Centaurs Chaos Dwarf Roster is the best. The Bull Centaurs are just too awesome. But definately have to agree that the Chaos Dwarfs are the heart of the team and should be max’d out asap.
I hope we get these guys for the Cyanide game soon.
February 14th, 2010 at 10:49 pm
What skill choices would be the best after block and break tackle for the bull centaur?
February 14th, 2010 at 10:57 pm
Any of the skills that help with blitzing, though as that has little to do with the starting roster why not start a thread on the forum for more in depth discussion. Building Bull Centaurs is a hot topic that will generate a lot of off topic comments for this article!
November 8th, 2010 at 3:30 am
Hello Coach,
What do you think of using 4 hobgobelins, 5 dwarves, 1 minotaur, 1 bull centaur and 3 rerolls
I’m starting a league with friends and i want use this balance(?) roster (i’ll play vs fragile players (humans, elves, etc., except dwarves) and i want to use a blitzing minotaur for more damage. What do you think of it ?
Thanks
November 8th, 2010 at 12:25 pm
It isn’t a bad option, I just prefer to have all six Dwarves to start with. Dropping the Centaur to do that either lets you save 40k for a guarantee that you can afford the Apothecary after match one, or have enough to get an extra Hobgoblin for 12 players.
You may prefer the extra strength and movement of a Centaur though, all those options are much the same as each other and I can’t see a problem starting with that line up. Good luck!
November 9th, 2010 at 5:09 am
Thanks coach for you answers
November 30th, 2011 at 6:57 pm
I love the CD rosters, though thinking of going with 2 centaurs; 3 rerolls; 5 Hobs; 4 Blockers; and an Apo. The thought of not having an Apothecary early on with so many expensive players makes me nervous.
December 14th, 2011 at 12:10 am
You can also start with the Minotaur, 1 Bull Centaur, 5 Chaos Dwarfs, 4 Hobgoblins and 3 rerolls for 1 milllion. Yes it’s risky and you might not get an Apo for 2 or more matches if you’re unlucky, but you do get your strongest player and your fastest from the get go. I would only use this if I knew my first games were against Elves, Skaven or other Agility teams though.
You can even get the Mino and both Bulls, though you drop to 4 CD’s and 2 RR’s. Probably not the wisest idea, but perhaps if you start in an established league and can induce those extra rerolls and an apo until you can buy them.
Buying rerolls at 140k after the league starts sounds expensive, but buying the minotaur and one bull Centaur costs just as much as 2 rerolls, and is more expensive to induce. Also, there’s the fact that rerolls don’t need to get SPP’s and your players very much do, so having the players from game 1 instead of the rerolls is better from that perspective too.
P.S.: Coach, when will you get around to doing the Hobgoblin and CD Minotaur writeups?