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	<title>Comments on: TV1000 Chaos Starting Roster</title>
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	<description>LRB5 + 6 Tactics and Strategy</description>
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	<item>
		<title>By: Alt</title>
		<link>http://bbtactics.com/tv1000-chaos-starting-roster/comment-page-1/#comment-4447</link>
		<dc:creator>Alt</dc:creator>
		<pubDate>Thu, 06 Oct 2011 04:12:40 +0000</pubDate>
		<guid isPermaLink="false">http://bbtactics.com/?p=862#comment-4447</guid>
		<description>&gt;&gt;RoarMon

i also like norse adnits way of: hit hard and fast, to get the numerical advantage, i use the same aproach with chaos works nicely.</description>
		<content:encoded><![CDATA[<p>&gt;&gt;RoarMon</p>
<p>i also like norse adnits way of: hit hard and fast, to get the numerical advantage, i use the same aproach with chaos works nicely.</p>
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	<item>
		<title>By: Alt</title>
		<link>http://bbtactics.com/tv1000-chaos-starting-roster/comment-page-1/#comment-4446</link>
		<dc:creator>Alt</dc:creator>
		<pubDate>Thu, 06 Oct 2011 04:09:46 +0000</pubDate>
		<guid isPermaLink="false">http://bbtactics.com/?p=862#comment-4446</guid>
		<description>I allways get 4cw 1mino 6beasts 1rr

yes on 2 dice block without block you go down 1/9 times, but with this starting roster you can block 9 times each turn, so to negatethatyou would need 8rrs... i like to buysoem fan factor for the leftower cash which givs me rerols on kicks of in the beginning, and i can get my second rerol without raising my  TV too much on avarage after3 maches.</description>
		<content:encoded><![CDATA[<p>I allways get 4cw 1mino 6beasts 1rr</p>
<p>yes on 2 dice block without block you go down 1/9 times, but with this starting roster you can block 9 times each turn, so to negatethatyou would need 8rrs&#8230; i like to buysoem fan factor for the leftower cash which givs me rerols on kicks of in the beginning, and i can get my second rerol without raising my  TV too much on avarage after3 maches.</p>
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	<item>
		<title>By: Exavia</title>
		<link>http://bbtactics.com/tv1000-chaos-starting-roster/comment-page-1/#comment-4314</link>
		<dc:creator>Exavia</dc:creator>
		<pubDate>Sun, 11 Sep 2011 17:32:20 +0000</pubDate>
		<guid isPermaLink="false">http://bbtactics.com/?p=862#comment-4314</guid>
		<description>I have played Chaos on and off for many years (about 15 years..:) )and always start them a little differently each time. I think the reason for the slight differences might be solely based on the league-team makeup, as in what kind of teams are in the league. If there are a lot of bash-centric teams eg. Dwarf, Chaos, Orc. I tend to take max CW and Beastman no Mino. If there are more agile teams or more balance in a league, I seem to take this team and I have found it is at the limit of minimum required punching power for a Rookie Chaos Team. While not sacrificing essential re-rolls and apothecary. I believe that this is the most evenly balanced starting Chaos Team with a Minotaur.

1 Minotaur
2 Chaos Warriors
8 Beastman
2 Re-Rolls
1 Apothecary

TV1000

Tactically, if you receive the ball at any stage, get those Chaos Warriors to do a quick pass even if you have to burn those team re-rolls. Once they get that 1SPP that first skill is usually not far away. In the first game of any league that I have played Chaos, generally both Chaos Warriors have 1SPP (min) at the end of the game.

Team Re-Rolls are definitely essential for this team &quot;more is better!&quot;, but if you&#039;re willing to bite the bullet and maybe have a few frustrating games early on (losses and draws) because of all the failed dice rolls, 2 Re-Rolls can get you by.

Apothecary is REQUIRED when you have a Minotaur. Remember he has only got AV8, he gets nailed just as easy as a Beastman and with no starting skills or protection assists like Guard, he generally has a target painted on his head. Even Elf Teams will coax or throw 3-4 players at a Minotaur just on the chance they can get him off of the field, ST5 will not keep him around.</description>
		<content:encoded><![CDATA[<p>I have played Chaos on and off for many years (about 15 years..:) )and always start them a little differently each time. I think the reason for the slight differences might be solely based on the league-team makeup, as in what kind of teams are in the league. If there are a lot of bash-centric teams eg. Dwarf, Chaos, Orc. I tend to take max CW and Beastman no Mino. If there are more agile teams or more balance in a league, I seem to take this team and I have found it is at the limit of minimum required punching power for a Rookie Chaos Team. While not sacrificing essential re-rolls and apothecary. I believe that this is the most evenly balanced starting Chaos Team with a Minotaur.</p>
<p>1 Minotaur<br />
2 Chaos Warriors<br />
8 Beastman<br />
2 Re-Rolls<br />
1 Apothecary</p>
<p>TV1000</p>
<p>Tactically, if you receive the ball at any stage, get those Chaos Warriors to do a quick pass even if you have to burn those team re-rolls. Once they get that 1SPP that first skill is usually not far away. In the first game of any league that I have played Chaos, generally both Chaos Warriors have 1SPP (min) at the end of the game.</p>
<p>Team Re-Rolls are definitely essential for this team &#8220;more is better!&#8221;, but if you&#8217;re willing to bite the bullet and maybe have a few frustrating games early on (losses and draws) because of all the failed dice rolls, 2 Re-Rolls can get you by.</p>
<p>Apothecary is REQUIRED when you have a Minotaur. Remember he has only got AV8, he gets nailed just as easy as a Beastman and with no starting skills or protection assists like Guard, he generally has a target painted on his head. Even Elf Teams will coax or throw 3-4 players at a Minotaur just on the chance they can get him off of the field, ST5 will not keep him around.</p>
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	<item>
		<title>By: RoarMon</title>
		<link>http://bbtactics.com/tv1000-chaos-starting-roster/comment-page-1/#comment-4094</link>
		<dc:creator>RoarMon</dc:creator>
		<pubDate>Sat, 09 Jul 2011 10:03:20 +0000</pubDate>
		<guid isPermaLink="false">http://bbtactics.com/?p=862#comment-4094</guid>
		<description>Hey coach just another quick question but is the chaos team sposed to be so freaking hard? ive tried all your formations and a couple of my own but im having difficulty bashing a team running with the ball, normally im a norse team and im doing pretty well with them 15-0-0 but i cant get my head around chaos any surgestions?</description>
		<content:encoded><![CDATA[<p>Hey coach just another quick question but is the chaos team sposed to be so freaking hard? ive tried all your formations and a couple of my own but im having difficulty bashing a team running with the ball, normally im a norse team and im doing pretty well with them 15-0-0 but i cant get my head around chaos any surgestions?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Coach</title>
		<link>http://bbtactics.com/tv1000-chaos-starting-roster/comment-page-1/#comment-4093</link>
		<dc:creator>Coach</dc:creator>
		<pubDate>Sat, 09 Jul 2011 08:42:22 +0000</pubDate>
		<guid isPermaLink="false">http://bbtactics.com/?p=862#comment-4093</guid>
		<description>As long as you start with at least three rerolls I think the rest of what you start with isn&#039;t really going to make a big difference.</description>
		<content:encoded><![CDATA[<p>As long as you start with at least three rerolls I think the rest of what you start with isn&#8217;t really going to make a big difference.</p>
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	</item>
	<item>
		<title>By: RoarMon</title>
		<link>http://bbtactics.com/tv1000-chaos-starting-roster/comment-page-1/#comment-4092</link>
		<dc:creator>RoarMon</dc:creator>
		<pubDate>Sat, 09 Jul 2011 08:33:42 +0000</pubDate>
		<guid isPermaLink="false">http://bbtactics.com/?p=862#comment-4092</guid>
		<description>Heya coach ive been wondering would getting an extra CW and only 8 BM and 3 RR any good?</description>
		<content:encoded><![CDATA[<p>Heya coach ive been wondering would getting an extra CW and only 8 BM and 3 RR any good?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Coach</title>
		<link>http://bbtactics.com/tv1000-chaos-starting-roster/comment-page-1/#comment-1174</link>
		<dc:creator>Coach</dc:creator>
		<pubDate>Sun, 25 Apr 2010 11:12:09 +0000</pubDate>
		<guid isPermaLink="false">http://bbtactics.com/?p=862#comment-1174</guid>
		<description>It was common to start with 11 Beastmen in previous editions where it was sensible to spend 90k on Fan Factor. It can work well and having 4 rerolls on a team that lacks skills at the start can be great. The obvious downside is that you don&#039;t start with your ST4 players and it can take longer to skill them up. I think the Minotaur loses some value on a team that has lots of players with Horns. It can certainly be workable though and if you wanted to play the beast only theme for the whole league, I can see it being competitive.</description>
		<content:encoded><![CDATA[<p>It was common to start with 11 Beastmen in previous editions where it was sensible to spend 90k on Fan Factor. It can work well and having 4 rerolls on a team that lacks skills at the start can be great. The obvious downside is that you don&#8217;t start with your ST4 players and it can take longer to skill them up. I think the Minotaur loses some value on a team that has lots of players with Horns. It can certainly be workable though and if you wanted to play the beast only theme for the whole league, I can see it being competitive.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Null_Sheen</title>
		<link>http://bbtactics.com/tv1000-chaos-starting-roster/comment-page-1/#comment-1172</link>
		<dc:creator>Null_Sheen</dc:creator>
		<pubDate>Sun, 25 Apr 2010 03:08:58 +0000</pubDate>
		<guid isPermaLink="false">http://bbtactics.com/?p=862#comment-1172</guid>
		<description>Coach what do you think about the all beast lineup?
1 Mino
10 Beasts
4 RR
10k Bank?</description>
		<content:encoded><![CDATA[<p>Coach what do you think about the all beast lineup?<br />
1 Mino<br />
10 Beasts<br />
4 RR<br />
10k Bank?</p>
]]></content:encoded>
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