As if to prove the point that my team is not something to be scared of they suffered a 3-1 loss at the hands of Willpower's high elves. A kick-off blitz followed by my ogre rolling triple red block dice and injuring himself out towards the end of my first turn basically gifted a free td to the elves right away. The next kick-off was almost as bad, as my thrower fumbled the pick-up, which then scattered through the screen and towards the elves, who could recover it in a tz no problem. 2-0 to the elves at half time.
The elves then scored on their drive throwing to a marked catcher, who dodged away for the score. 3-0. I managed to get a consolation score when Father BibleFist used his speed and agility to avoid the elven defenders and deliver a quick pass to Father SinSmasher, who was then able to blitz past the last defender and run in the td. Final score 3-1.
If that wasn't bad enough then the injury count rubbed copious amounts of salt into the wounds! At least the damage was bad for both teams though. I suffered two mngs (Ogre on turn 1 and my fouler later on), my catcher failed a gfi and lost a point of movement (the apo suggested killing him, which was tempting) and then my rookie thrower died on a random turn 16
result, which only stunned the lino who blocked him. Of course he took the mvp, which would have moved him to 6 spp, with him to the grave.
The elves also suffered numerous mngs and their best blitzer also collected a niggle as a nice memento. The only BH result of the whole game came in turn 16...
So now I have 10 players fit to face Dio's nasty Orc team tomorrow. Good times!