Well I had the better dice against blaze so finish with a 4/0/1 record.
1st half my claw troll double skulled and injured himself but luckily regened. He managed 2 injuries 2nd half.
Then Blaze made 6 or 7 gfi's to form a screen for his gutter but I could still get my witch around for a 2D block.
That took the ballcarrier down and the scatter was good so my other witch could recover.
Then blaze's runner needed 2 2+ dodges for a 1D block needing a pow to knock the ball free ,a push or stumble to surf my other witch or a BD to turnover and make me pick up again. The reroll was used on a dodge and the block came up a skull.
That allowed me to recover.
2nd half I had the numbers advantage and was able to score 2 more.
What are the tie breakers if 2 teams are level on points as Scaritus can also finish with 12 points.
If it is TD difference then I am at +8 so he would need to win by 5 TD's
If it is by head to head then he only needs to win.