I might have said this before, but I start with 1 WW 0 Ghouls. Means for a rough start if an AG3 gets whacked early on, but the spare bank means you can replace them sooner and at least everyone's got regen. The WW doesn't do much blitzing work here anyway, he's more of a "fast ghoul with regen" ;)
Since you plan for tackle next, MB is the obvious pick now. Just like on a TG it should help him get those SPP for tackle sooner, and until then he can punch people without dodge just as well as a level 2 TG.
Oh, right, yea, in my build you should skip the block runner in exchange for a kick runner. (I managed to forget kick :eek:)
(Might be cheaper to skip the stand firm on the ogre and add kick on a runner that way)
4 gutter runners, one with sidestep (oneturning), one with block
2 blitzers, tackle and strip ball
rat ogre w/stand firm
1 thrower with leader
apo (for BH ogre, blitzer, thrower or special runner in first half, or on almost any KO in second half)
So you are keeping two hobgoblins back from the line, and feeding more blockers there? You could always fire the wrestle kicker (although I usually end up with a kick blocker if he's gotten to four skills without a double/stat)
Else I guess pro or dauntless seem nice.
I got dauntless on my first clawpomber chorf, which was pretty useless (due to unlucky rolling) until he got a smashed collar bone - then it meant I could keep him around and he remained useful.
If you play that hobo on defense his might be a spot to waste on the kick skill. (Since you are...
Regardless of version of game I'd probably make sure to bank up some by now - when (ok, "if" for people who are not me) a Bull Centaur dies it's nice to be able to replace them. And Blockers are also a staple that you don't want to hav below 6 for other reasons than MNG on someone with 1+ SPP...
Some details wrong in the summary above, but by and large it's a good summary about the large swings - or at least the late game large swing when the ball returned to pretty much where it started by the throw-in, which was of course right next to my own goal. :p
Slacker backing is a thing. That's how I caught up with the last Sentinels of the Multiverse backing thing.
(Harebrained games I've been on since their first Shadowrun one, so I was well informed about the BattleTech one. Still, good of you to share. :))