cjblackburn
Mega Star Player
Yeah if I went JU it would be too tempting to take PO and I'm not sure that's a good idea as she is a foul magnet.
I think the sensible choice is to ignore the double and go for Guard or MB. Sure, Side Step is nice, and the more you have of it, the better, but Guard or MB have much higher relevance.
I second the MB on the Uwd Thrower - I've done this on one of my teams and it is excellent to have more violence.
That said, Dodge wouldn't be bad either, but I think it depends how you play. I remember listening to one of the podcasts reasonably early in my Uwd career, and the dude on that was all about taking Guard on the blitzers/troll first instead of making killers as soon as possible, and he reckoned his results were better with the team built like that. I haven't tried that way, and instead go for the killers and two headed goblin assists, which I think is probably a more common point of view on these boards.
Witch Elf with Strip Ball reached level 3 and rolled doubles - Mighty Blow, Juggernaut or ignore double to take Block?
- there's at least some reason to consider sneaky git.