Congrats to
@tys123, who wins our playoff decider.
Was a long game, almost 2hrs in that tiny dungeon.
Tys found the ball in the first chest and manage to get it safe, but slowly we started to remove his players, until his ball-carrying bunch were a bit isolated.
Eventually the ball carrier was knocked down, and a couple of turns later we were able to get a GR onto the ball in 0 TZs.
I failed the first pickup with a 1, but used a RR and got a 3, however the game then factored 2 TZs into the roll from nowhere (?!?!) with a -2, which saw him fail the pickup which he should've passed.
After that, tys's guys were able to recover the ball and start removing my players.
The ball did go down on the floor twice more, but we didn't have the players available to do much about it.
Eventually, after the game had started removing players each turn as well, he was able to run in the TD.
Well played tys.
I must admit though I'm a bit salty with that bug costing me, that gutter runner should've made the pick up and still had movement available to roll away to safety.
We may still have lost of course, but who knows.
EDIT: Just watched it back, and its on T11.
I fail the pickup with a 1, but then the ball scatters to another square adjacent to 2 opposing TZs, which happens BEFORE it gives me the chance to RR it.
It should've let me RR the pickup before it scattered.