GG
@Sephorin you played well, unfortunately kiselv are a pretty terrible matchup for ogres, one thing, you really should foul more
Thanks so much for the game,
@TravelScrabble ! The ogres had a great time. My heart stopped for a moment when you killed Boo Buthwright (the ogre with block and guard), but fortunately our apothecary came through. He's definitely earned his wages. The Professer had a brush with death last season, and our apothecary saved him as well.
Speaking of the Professer, he leveled up! With break tackle, he'll be much more effective.
What do you think makes Keslev a tough matchup for ogres? I was thinking it's almost impossible to carry the ball with a snotling because of all the leaping you can do. It doesn't matter how I cage the ball up, you can usually still pop it out of there. But carrying with an ogre seems doable. (I was lucky to be able to stay away from your strip ball guy.)
Fouling: you're right, of course, but I really don't like to foul. (Except with a chainsaw. Fouling with a chainsaw is fun.) If a good fouling situation falls into my lap, I'll sometimes do it, but I almost never plan for it. If I get a dirty player snotling, I'll probably start learning that aspect of the game.
What did you think of Brick and Grotty? I think they really add a lot to the team. They might be my go-to inducement now. And the animations/design for Grotty are great!
If you have time (and this goes for anyone who reads this), I could use some advice on skill development. Dan also leveled up in our game. He currently has block and rolled doubles:
My first instinct is to take tackle. Two teams with lots of dodge coming up in the schedule. It doesn't help me much against the dwarves, but it would sure be nice to use on the blodging claw beastman on the Chaos team.
Sure hands? Nice, but I think the Professer makes a better ball carrier.
Frenzy? Might be fun.
Dodge? More for a ball carrier, right?
Leader?
One more question: does disturbing presence work on handoffs?