Crunching the Cup: The CCVII Season in Review
Dirt Nap Refugees (Semi-Finalists)
Results (7W, 1D, 2L)
Group Stages: 3-0 vs Uli Stilicke Fan Club (Cha), 2-0 vs Sturmwald Eagles (Hum), 2-0 vs Ravenous Rush (Vam), 0-1 vs Hodgeville Hobos (Und), 1-1 vs They're All Grinning (Khe), 2-1 vs Harliquins (Elf), 2a0 vs They Might Eat Giants (Ogr).
Knock-Out Stages: 2a0 vs Meat the Truth (Nur), 4-1 vs Norsgar Viking Liners (Nor), 1-2 vs Ravenous Rush (Vam).
Top Stats: TDs Conceded (6), Casualties (17), Yards Run (498).
I doubt Refugees coach RogueBanshee would begrudge the assertion that his Human team struggled the last time around – but then, who can hold that against him? They're
Humans, after all, and while the Mad Missionary Mob put together one phenomenal run to lift the CCV trophy, they've definitely so far proven the exception rather than the rule.
Regardless, the former newbie turned in a much-improved sophomore season, settling on one of the more highly-rated sides – esteemed indeed, given the sheer number of fellow Undead entrants - before becoming the first coach in three Crunch Cups to take the shamblers all the way to the Semis.
The team benefited from two administrated wins late on their route to the final four. While the default round-of-sixteen victory over Meat the Truth will have been the precisely the sort of enormous boon for which so many of us are always looking, most coaches will be heartbroken to miss a game against an Ogre team, laden as such occasions are with the promise of some lucrative Snotling casualties.
By the time the Refugees returned to action following this lull, they were all the way into the Quarter-Finals. Would they be rusty in their game with the Norse? RogueBanshee's team provided an categorical reply with their thumping 4-1 victory.
But then, but then. Crashing out will always keep a coach awake with a litany of Ifs, Buts and Maybes, but it bears repeating this was a strong campaign, one that should be looked on with a greater sense of pride than of regret. As for next season, who knows? There might be life in these old corpses yet..
Rams (Semi-Finalists)
Results (5W, 3D, 2L)
Group Stages: 0-2 vs Afterdeath Afterhour! (Nec), 1-1 vs Nilfheim Mongrels (Nec), 2-1 vs Darkmire Raptors (Liz), 1-1 Arwen Rapers (HiE), 2-1 vs The Sidekicks (Gob), 2-1 vs DRAWF! (Dwa), 1-1 vs Pus With Boots (Nur).
Knock-Out Stages: 2-1 vs Crunch Cup Elite (Nec), 2-1 vs Arwen Rapers (HiE), 0-2 vs Har Ganethornication (DaE).
Top Stats: Armour Breaks (117), Casualties (21), Yards Run (574).
Crunch Cup stalwart Vusfnuv has been putting in teams for the competition for as far back as this correspondent can remember. Until now, there's not been much by way of remarkable success – but then, it's rare that a long-term project like this Chaos team will bear immediate fruit.
Even now, they're a young side – they were light on experience, even in their own division in the "amateur" bracket of the tournament – but thanks to some remarkable giant-killing, this season has provided a fascinating early glimpse of the Rams' true potential.
A quick look at the running stats suggests them to be building their team ethos around that most famous of Netsmurf maxims, "Speed Kills"; albeit with a particular emphasis on the killing (perhaps "Speed Kills, But Thumping The Bastard Will Also Do In A Pinch"?).
So far, the Crunch Cup remains mercifully free of the mob of killer teams that plague other popular leagues (who we won't mention here, for fear of reprisals). All the same, there's no reason this scribe can think of that we shouldn't applaud the success of Chaos and Nurgle teams taking advantage of the current format – if only for the rare sight of such teams getting the games to fulfil the promise we've all dreamt them capable of.
Speaking of teams fulfilling their promise, Har Ganethornication were to prove an upset too far for Vusfnuv this time, as the Druchii moved inevitably towards the victory the rest of us were all sick to death with waiting for. But, speaking of inevitabilities – something tells me that these goats (sorry, Rams) will be back next season – and better than ever.
Ravenous Rush (Runners-Up)
Results (6W, 2D, 3L)
Group Stages: 1-2 vs Sturmwald Eagles (Hum), 3-1 vs Harliquins (Elf), 0-2 vs Dirt Nap Refugees (Und), 1-1 vs Uli Stilicke Fan Club (Cha), 1-0 vs They Might Eat Giants (Ogr), 1-1 vs They're All Grinning (Khe), 2-1 vs Hodgeville Hobos (Und).
Knock-Out Stages: 2-1 vs Arlequins of Past (Elf), 1-0 vs Symphony of the Dead (Und), 2-1 vs Dirt Nap Refugees (Und) 0-3 vs Har Ganethornication (DaE).
Top Stats: Armour Breaks (129), Armour Breaks Sustained (202), Being freakin' VAMPIRES (Vampires).
For a brief, dazzling moment, there was the possibility of having two Vampire teams crowned winners in the competition – both the tournament proper, and that bizarre, recently-sprouted appendage that is the Crunched Cup. It wasn't to be, but there's still no use in denying the pointy-toothed phenomenon that swept through the season, pulling off success after success without anything like the good fortune that we tend to assume a prerequisite for such teams to prosper.
Ravenous Rush – and to a lesser extent, their photon-phobic cousins the Blood Bank Liberators – provided an emphatic response to the traditional "tier three" trash-canning to which the proud Vampire brand is routinely consigned. A solid, if not spectacular group stage run – the wins presumably all the sweeter, for the difficulty with which they were obtained – soon blossomed into an insane tilt come the knock-out rounds, giants and windmills alike left rubbled and dazed in the wake of the charging, blood-mad fiends.
A win against CCVI champ Hoverdog is undoubtedly a fine feather in coach Bolepolk's cap, but arguably the greater result was the Semi-Final victory over the Dirt Nap Refugees, where a small chasm of luck between the sides was triflingly spanned as the Vamps stormed into the final with a 2-1 victory.
Two power teams toppled – could the Dark Elves become the third? For one long, nervous, pitched battle of a first half, the answer appeared to be – "maybe?" As the second drive progressed, however, it became clear that this fairytale was not one of the ones that comes with a happy ending. Perhaps Bolepolk will return to spin us the sequel?
Har Ganethornication (Champions)
Results (7W, 2D, 2L)
Group Stages: 2-0 vs Crunch Cup Elite (Nec), 2-1 vs Let There Be Blight (Ska), 2-1 vs Les Ghaztronomes (Ogr), 1-2 vs Nuffles Evil Minions (Cha), 1-3 vs High on the Supply (HiE), 2-2 The Repeat Offenders (Und), 1-1 vs Commedia dell'Arte (Elf).
Knock-Out Stages: 2-1 vs Afterdeath Afterhour! (Nec), 2-0 vs Pus With Boots (Nur), 2-0 vs Rams (Cha), 3-0 vs Ravenous Rush (Vam).
Top Stats: Yards Run (804), Passed Made (15), Touchdowns Scored (20).
They did it. They finally did it. Bintz was almost worried for a moment, you know. Beneath that cool, detatched Bretonnian exterior, the mind of a worried man ticked away. Worried over the verdict that history might hand down, should he fail to bring home the trophy expected – nay,
demanded – of his Golden Generation of Druchii. And now he can breathe a sigh of relief (or ten). Har Ganethornication have become the champions they seemed always destined to be.
Indeed, this might be
the Dark Elf team of
all Dark Elf teams. Incredible Blitzers! Superhuman Linemen (true, you might argue that all Elven Linemen are "superhuman", but hush). The swiftest Runners! All this, and the incomparable thighs of – ah, but more than any of them, I think
she's earned a rest from the
Courier's collective attention.
We weren't surprised to see a characteristically strong start to the group stage – a brushing aside of two teams good enough to join them in the knock-out stages. A third 2-1 win followed suit, but this against Ogres – perhaps a sign, if a sign unheeded, that complacency was setting in amongst the superstars? That the team was on cruise control?
A blip became a stumble, which in turn became a four-game disaster streak. Their lead at the top of the table was whittled away – for an unthinkable moment it seemed as if they might not even progress. But having limped into the final sixteen, Har Ganethornication soon regained its stride. Once underway, the knock-out stages offer little by way of real discomfort for the team – although extra time was necessary to dispatch Tronak's stubborn Necromantic side.
As breezy as these games were, the final would be breezier still – an almost serendipitous alignment of good fortune for the Dark Elves, disaster for their opponents, and a Blitzing start to the second half that didn't so much turn the screw, as rotate the entire cosmos around said fixture.
But we don't mean to begrudge Bintz the praise he's due. He wholly deserves his place in the pantheon of victorious Crunch Cup coaches – and to be offered the congratulations of everyone here at the
Courier. Take a bow, Har Ganethornication – you've earned it! You've finally earned it!
Ottmar Pfennig-Pincher