Smiler6310
Veteran
Afternoon!
I'm looking after a friends Undead whilst he's away on a 2 week holiday and one of his Ghouls has just leveled up and rolled a double 3. Its the Ghoul's second skill, he currently has Block and Dodge. After asking his opinion I was told I'm on holiday you decide!
Originally I would have gone for Mighty Blow and made him into a sweeper. However, I was wondering about giving him Hail Mary Pass (HMP) and making him into a runner.
Now after a few games with the Undead I really feel they should leave the passing game to the Elves but HMP would allow me to run the ball and then throw it away deep into the oppositions half should my cage break/grind to a halt.
It would well in conjunction with 1 or 2 other Ghouls who are moving down the other wing/goal hanging. It would also force my opponant to leave 1 or 2 players deep to prevent this happening thus making it easier for my cage to 'Death March' its way down the field!
What do you think? Is it viable or not worth it?
I'm looking after a friends Undead whilst he's away on a 2 week holiday and one of his Ghouls has just leveled up and rolled a double 3. Its the Ghoul's second skill, he currently has Block and Dodge. After asking his opinion I was told I'm on holiday you decide!
Originally I would have gone for Mighty Blow and made him into a sweeper. However, I was wondering about giving him Hail Mary Pass (HMP) and making him into a runner.
Now after a few games with the Undead I really feel they should leave the passing game to the Elves but HMP would allow me to run the ball and then throw it away deep into the oppositions half should my cage break/grind to a halt.
It would well in conjunction with 1 or 2 other Ghouls who are moving down the other wing/goal hanging. It would also force my opponant to leave 1 or 2 players deep to prevent this happening thus making it easier for my cage to 'Death March' its way down the field!
What do you think? Is it viable or not worth it?