Hi everyone. This is kind of an SOS.
For the first time I'm going to be entering what I would call a 'proper' league. I'm going to be in the UKBBL and I wanted to play one of the Legendary edition teams. I haven't got a great deal of experience on-line. Nevertheless I decided to be ambitious and plump for the Necromantic team, who are obviously going to be a challenge but at least seem to share some similarities with my beloved Dark Elves.
My reasons are I thought of a cool name - Deceased Lightning, and thought it would be a shame to let it go to waste. Learning the game is more important to me than winning every game, and I thought it'd be nice to let the good people at UKBBL know nice and early. Also not many Necro's have applied, so I thought they might be a handful for some people who like me aren't used to playing against them once I get used to the team.
Having said this, I know I'm going to struggle, and it would be quite nice if I wasn't limping through the season with a team roster that got destroyed. I was hoping to get some advice on a starting roster from you guys, and then maybe launch further appeals for help as and when I need it later in the season.
At the moment I'm thinking of going with this starting build.
2 Werewolves 240k
2 Flesh Golems 220k
2 Wights 180k
5 Zombies 200k
2 re-rolls
20k towards a Ghoul.
My reasoning is that Ghouls are likely to level up quicker than others on the roster and this way I start with my more durable players on the pitch which hopefully will help in this regard. I could use one of the Werewolves as a ball carrier initially and hopefully have a couple of protection skills on the team by the time my first Ghoul arrives.
2 re-rolls may or may not be a lot but I figure by starting with 2 I'll have to be more disciplined with them and this can only help my game in the long run.
As for wriggle room I guess another alternative would be this Ghoul inclusive build.
1 Werewolf 120k
2 Flesh Golems 220k
2 Wights 180k
1 Ghoul 70k
4 re-rolls 280k
40k towards a werewolf.
The advantage here is the two extra re-rolls obviously, although I do like the idea of double-wolves to start with and that is unquestionably my preferred build at the moment.
There is no way I can get my head around starting without both Flesh Golems and both Wights as I wouldn't want to do without the Golem's ST4 and the Wights Block.
Also anyone who can give me advice on good plays to try with them (especially early on when caging is difficult) is going to become a personal hero of mine.
Got until December 1st to practice with them, (cue Rocky-style training montage). I know I've given myself a challenge, but I'd rather be a plucky underdog than an all-conquering hero. Actually scratch that last comment it's bollocks. Help!
For the first time I'm going to be entering what I would call a 'proper' league. I'm going to be in the UKBBL and I wanted to play one of the Legendary edition teams. I haven't got a great deal of experience on-line. Nevertheless I decided to be ambitious and plump for the Necromantic team, who are obviously going to be a challenge but at least seem to share some similarities with my beloved Dark Elves.
My reasons are I thought of a cool name - Deceased Lightning, and thought it would be a shame to let it go to waste. Learning the game is more important to me than winning every game, and I thought it'd be nice to let the good people at UKBBL know nice and early. Also not many Necro's have applied, so I thought they might be a handful for some people who like me aren't used to playing against them once I get used to the team.
Having said this, I know I'm going to struggle, and it would be quite nice if I wasn't limping through the season with a team roster that got destroyed. I was hoping to get some advice on a starting roster from you guys, and then maybe launch further appeals for help as and when I need it later in the season.
At the moment I'm thinking of going with this starting build.
2 Werewolves 240k
2 Flesh Golems 220k
2 Wights 180k
5 Zombies 200k
2 re-rolls
20k towards a Ghoul.
My reasoning is that Ghouls are likely to level up quicker than others on the roster and this way I start with my more durable players on the pitch which hopefully will help in this regard. I could use one of the Werewolves as a ball carrier initially and hopefully have a couple of protection skills on the team by the time my first Ghoul arrives.
2 re-rolls may or may not be a lot but I figure by starting with 2 I'll have to be more disciplined with them and this can only help my game in the long run.
As for wriggle room I guess another alternative would be this Ghoul inclusive build.
1 Werewolf 120k
2 Flesh Golems 220k
2 Wights 180k
1 Ghoul 70k
4 re-rolls 280k
40k towards a werewolf.
The advantage here is the two extra re-rolls obviously, although I do like the idea of double-wolves to start with and that is unquestionably my preferred build at the moment.
There is no way I can get my head around starting without both Flesh Golems and both Wights as I wouldn't want to do without the Golem's ST4 and the Wights Block.
Also anyone who can give me advice on good plays to try with them (especially early on when caging is difficult) is going to become a personal hero of mine.
Got until December 1st to practice with them, (cue Rocky-style training montage). I know I've given myself a challenge, but I'd rather be a plucky underdog than an all-conquering hero. Actually scratch that last comment it's bollocks. Help!
Last edited: