Just played my last game (I hope!) in Crunch Cup XI and I had some great luck in my first 3 games of the cup. I had a new amazon team and after game 2 I had all my blitzers leveled up. 4 guard after 2 games... wow. My third game was a massacre on some poor khemri coach. He never showed up for any more games in our division. After that everything went bonkers... *sigh*
Day 6 was the worst. I rolled 27 d6. From that came 9 ones. That is one third of all my dice thrown. And then I haven't even mentioned the double skulls/double both down in the same game. Rerolls seem to roll the same 75% of the time as I had rolled before rerolling. Especially skulls ^^. Atleast that is how it feels like.
I usually feel pretty safe since my whole team starts with dodge. A couple of girls always go down or I can dodge away and keep a distance with most of the girls untill I feel it is time to "get stucked in". Usually works great in tabletop, not so much in cyanide as my girls are defender down magnets. I guess this is mostly in my head however but as my turns start most of them are lying around everywhere. Armor rolls seems totally fine however.
I have been playing blood bowl, (tabletop) for over 3 years now and I know that you can have some bad days but this is just over the top. I am usually a very calm person but cyanide makes me flip tables and scream. Only this game makes this to me... it feels so unfair at times and you have no control over it When playing tabletop I atleast know I am the one throwing the dice and I can see them roll around before hitting the double skulls.
Other weird things is when you get pit invasion. 50% chance of 75% of all players on the field going down. Hilarious... oh wait... I was supposed to defend... with 3 players left standing. Ffffffffuuuu...
I really wish the RNG would be better in this game. I'm going back to playing only tabletop... or with BOTOCS if I have to play online. I can't take it any more. Maybe blood bowl 2 will be better. I can only hope.
While I am writing... something totally different. What happends if you blitz a player that have dump-off and your player have pass block. That is... you blitz -> he/she choose to dump off -> can you pass block with the player blitzing? What happends with the block? Do you have to end up in the dump-off player's tacklezone?
Day 6 was the worst. I rolled 27 d6. From that came 9 ones. That is one third of all my dice thrown. And then I haven't even mentioned the double skulls/double both down in the same game. Rerolls seem to roll the same 75% of the time as I had rolled before rerolling. Especially skulls ^^. Atleast that is how it feels like.
I usually feel pretty safe since my whole team starts with dodge. A couple of girls always go down or I can dodge away and keep a distance with most of the girls untill I feel it is time to "get stucked in". Usually works great in tabletop, not so much in cyanide as my girls are defender down magnets. I guess this is mostly in my head however but as my turns start most of them are lying around everywhere. Armor rolls seems totally fine however.
I have been playing blood bowl, (tabletop) for over 3 years now and I know that you can have some bad days but this is just over the top. I am usually a very calm person but cyanide makes me flip tables and scream. Only this game makes this to me... it feels so unfair at times and you have no control over it When playing tabletop I atleast know I am the one throwing the dice and I can see them roll around before hitting the double skulls.
Other weird things is when you get pit invasion. 50% chance of 75% of all players on the field going down. Hilarious... oh wait... I was supposed to defend... with 3 players left standing. Ffffffffuuuu...
I really wish the RNG would be better in this game. I'm going back to playing only tabletop... or with BOTOCS if I have to play online. I can't take it any more. Maybe blood bowl 2 will be better. I can only hope.
While I am writing... something totally different. What happends if you blitz a player that have dump-off and your player have pass block. That is... you blitz -> he/she choose to dump off -> can you pass block with the player blitzing? What happends with the block? Do you have to end up in the dump-off player's tacklezone?