This morning I lost my match to Scedeau 2-0. I attribute the loss to some very unlucky dice early in the game that I just couldn’t recover from and solid (although boring) play by my opponent. Also I was playing a bit sloppy as I was sleepy (we started 6am my time), in a rush (I was making and eating breakfast in between turns as I had to get to work) and getting frustrated at Scedeau’s style of play (stalling). And I burned my toast dammit!
Before summarising the match I will tell you a bit about my mood going into the game. The last 2 matches I had played (both on Friday night) saw me with incredibly unlucky dice. Never have I had such bad dice as those last 2 games, although actually the 1st one was still fun as my opponent had similarly terrible dice, so it was a comedy of errors on both sides. But the 2nd match my opponent didn’t have bad dice and so it was torture playing through the game and rolling all 1’s and skulls. Anyway, after those 2 horrible dice games I thought I had been punished enough by Nuffle and that I should go alright this match. How wrong I was…
He had purchased an assistant coach and cheerleader, bringing his tv 30 above mine. I could have sacked my assistant coach and got a potion, but am not that extreme on tv management (except when playing as Halfling/Goblins). I won the toss and elected to receive. I would always normally choose to kick, but due to extra time being a factor I thought it was smart to receive. My opponent got a blitz result on the kick - not the best thing that I could hope for, but hey, it happens. He broke through my line with a Blitz Ras and Thro Ras and did a blitz on my catcher with a TG so that she would be surfed next turn if I didn’t do a 4+ dodge. The ball was kicked fairly deep, so I was safe for my first turn.
My first turn and I had to decide whether to pick up the ball first or try and dodge my catcher away from the sideline. As the ball was under pressure and a pick was more likely to succeed (3+ with reroll compared to 4+ with dodge skill) I went for the ball. Of course the pick failed, the reroll failed, my Catcher got surfed and he moved to threaten the ball and put another Blitz Ras between the LOS and my Thrower. He also blocked a Linewoman so that she would be surfed if she didn’t do a 4+ dodge next turn.
This meant I was under a lot of pressure. But a block on a Skeleton left one of my Linewoman around LOS free. I decided against dodging away with my soon to be surfed linewoman as the cost of failing the dodge would be too high (he would basically get a free chance to pick up the ball). So I figured I would pick up the ball with my Thrower, run it up a bit and do a long pass to the linewoman (I had accurate, so 4+ with reroll). Risky, but not many options and less risky than you would think at first (3+ with reroll, 4+ with reroll, 3+ with reroll assuming pick up successful first time). I also saw an opening that would perhaps allow me to break free into his half, as I felt he had overcommitted. The pick up failed again (3 failed 3+ in a row…), but this time the reroll worked. This meant I wouldn’t have a reroll for the catch though. Still, I went for the throw as my thrower would be blitzed next turn otherwise. A 4+ with reroll and then 3+ without is more likely to to succeed than fail, right? So was my Linewoman able to catch the ball…? We will never know, as the damned Thro Ras thought it was an Elf and intercepted the ball. Gargh!?!? At least I now have 1 on Scedeau as he can’t deny being lucky!
What followed next was him pounding on me and stalling until turn 8 when he scored. I sacked the ball carrier once or maybe twice during this time?? but he was able to recover the ball each time due to his superior numbers (he also didn’t suffer from the butter fingers my thrower suffered from). I had 1 injured and 3 KO’d at the end of the half, only 1 of which got back up for the 2nd half.
Second half and I should have had 10 players on the field – except that the stupid Cyanide bug only let me set up 9 players. The 10th then suddenly appeared deep in my backfield when I kicked off. I got a blitz result and made a stupid error by mistaking my non-guard blitzer for the guard one. I 1-diced a skeleton and got a push back, then dodged the other blitzer through to get the ball, only for her to fail the dodge (another 3+ with reroll failed at the beginning of the half) and get -1 strength, apoth’d to dead. I chose dead as it serves her right for falling over!
I then got bashed around and the Khemri probably had the chance to score around turn 12 or 13. Except that Scedeau didn’t want to. Instead he stalled for the remainder of the game. This led to a lucky 1-dice block bringing down the ball carrier once or twice?? but he was always able to pick it up again with no problems (so much for agility 2). I got kind of pissed off at this stage at Scedeau’s tactics. Stalling when the scores are tied is one thing, but when you are 1-0 up already and have the chance to score, why would you stall then? Is it really that likely I will be able to score twice in the remaining 3 or 4 turns? Especially considering all the KO’s and injuries I sustained he could always have the chance to recover and go 3-0 up. Even if he didn’t at least it would be more interesting than standing next to the end zone. I’m not saying Scedeau isn’t a good coach, but it sure is one hell of a boring game playing against him if he is up by 1.
As you can tell, I’m a bit of a sore loser. I’ve really had incredibly bad luck in my last few games and although this match wasn’t nearly as bad as the previous 2 (and I made some stupid errors that I was lucky to get away with), the timing of the bad luck right at the beginning of both halves really screwed me (and did I mention that I burnt my toast?). As for Scedeau’s aim of showing that Khemri aren’t a bad team, I think he has proven his point - although Thanatos already showed this when he got runner-up in div 2 of CCII. Even without playing as them though I can say Khemri definitely aren’t a team for me as they would have to be the most boring of all the teams out there (as proved by my opponent)!
As for my Amazon team, Slippery Nipple, I have decided to disband them and send them back to their night jobs, where they can earn more money and provide more entertainment (albeit to an exclusive audience). My thoughts on Amazon are that they are a very good team, especially early on, but are kind of boring. I’d much rather play with a more challenging team that has something different than the 6337 of the Zons. This was my first time to play as them, so at least I now know they are not the team for me. I’ve decided to play Pro Elf for CCIV, so it should be interesting to see how I go with them. I really like their positionals (especially the blitzers), but am worried about their fragility with little defensive skills early on and low armour. Just hoping that I don’t suffer from 1-itis and multiple injuries!
Edit: Just want to make clear that it was Scedeu’s play style that bugged me, not anything he said in game (stalling when up by a touchdown and players on the pitch). Although I am also slightly annoyed at his name, which I find impossible to spell!