Okay, here we go!
First off the board splits into 2 parts and each half slides under the stand at each end...
Like so...
The 2 centre areas are glued onto boards, the smaller/narrower one lies flat...
And the larger one sits at an angle on 2 foam inserts I cut, like so:
The 2 dice...
And the second, smaller side, need those cameramen. camerasnots?
You always need some security
I do have lots of fan minis as well, but haven't got round to painting any of those yet.
Okay, here goes.... This is the main side:
I forgot I'd taken the earlier pics before adding in some better dugouts with interchangeable weather poles/flags
You can't have Blood Bowl without Jim and Bob!
Yes but if they'd left the +1 for Swoop it would've meant a basic landing for an AG 3+ player would've been a 2 which surely would be too easy so that's why the slight nerf, although if anything it's the ordinary landing that got a boost (ignoring the new negative modifiers, of course, which...
Wasn't landing always 1 point harder than dodging (with the -1 modifier) anyway, so now it'll still be the same as it was using the new AG stat (with Swoop, but actually easier to land than it was without it).
Edit: But then isn't the landing affected by the throw now instead. Too much to...
If you roll a natural 1 for any pass then it's a fumble; this is the only way to fumble (unless you have no PA stat/ability then it's an automatic fumble).
If you're making a quick pass with PA 2+ and you roll a 2 then it's successful, if you were being marked by an opposing player then that's...
Thanks. I'd seen the page for jumping somewhere else and didn't realise there were extra images. It would seem you were right, 4+ in the scenario you mentioned. Interestingly, this is initially close to how I wrongly played Leap (counting tackle zones) when I started playing.
Edit: You will at...
Wait, has the Leap skill been leaked? Sorry if it has, I haven't seen that so was just guessing. I will now go and look for it, I'd only seen something on jumping.
Leap will still likely be the same as it was, different to the new jump rules we've seen and 6 will still be an automatic success. So maybe not quite as bad as you're thinking (other than the non-thrower passing).
We don't, but my guess would be that you'll be able choose which skill table you want a skill from if you have more than one. Would be easy enough to randomise I guess, if they wanted to do it that way, but those players with only one option would have a bit of an advantage then.
Nope, you'll only roll a d12 if you choose a random skill, for stat increases you'll have to save up more SPP, but then that's random as well so could be risky.
Thanks very much for all the comments! I'll definitely add more pics. I'm mostly waiting for a couple of dice towers from Kickstarter to complete the other side :)
Thanks to you both. It seems to be a nice, diverse crowd (country-wise), too, I've never really known how much appeal/reach BB in general had outside the UK.
Hello, and welcome to my first venture into creating a Fantasy Football team! (translation: go easy on me! ;) )
Based upon some of the Demon miniatures I've already produced, it was hard for me to resist making this team, even though having to be proxies for other races/teams was always going...
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