Something like this. Called 'Resolute' for example. 'If a player with the this skill is blocked/blitzed by a player with a higher STR after modifers but before assists then roll a dice adding the player with Resolute's STR to the roll. If this roll is HIGHER than the opponents STR then he is treated as having the same STR as the opponent for this action.' So assuming STR 3 vs STR 4 would work 2/3 times. STR 3 vs STR 5 1/2 times. I think it's specific enough to be limited in it's usefullness and still a good deterent against high STR teams. Would I make it a General skill, or Strength or Agility. Truly I don't know but I'm leaning towards General. Of course all of this is theoretical as I don't own the rights to Bloodbowl. Anyway, thoughts?