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BC S12 MD7 results

Discussion in 'Big Crunch' started by cjblackburn, Feb 16, 2016.

  1. cjblackburn

    cjblackburn Well-Known Member

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  2. Nikolai II

    Nikolai II Super Moderator Moderator

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    ...so both coaches really need to post about the game having been played to end?

    (Instead of disappearing into the ether?)
     
  3. Street

    Street Well-Known Member

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    PoS 1 - 2 Dust.

    Simply 2-1 grind sort of loss, had to try and score at a moderate pace in the second half hopeful to steal the ball for the win, as a draw wouldn't have done much for my chances to get promoted.

    Sadly, the Khemri team never struggled to handle the ball which ruined my plan somewhat.

    Thanks for the game RTSD. Was a fun one.
     
  4. Zinc

    Zinc Member

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    2-1 to silfuin
     
  5. Znarx

    Znarx Courier Staff

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    Lizards of Wall Street 1 - Throw me a Sandwich 1

    I got completely outbashed again, receiving 5 CAS and 5 KO, while only inflicting 2 CAS and 4 KO, despite the armor advantage and having more Mighty Blow. I had only 4 players on the pitch at the end of the Khemri drive.

    Both touchdowns took some luck. Mine came from a Saurus catching a bouncing ball after the ball was on the ground for several turns. This eventually led to a 3+3+2+2+ dodge, pick up, and two GFI to score on T8. In the second half, my Kroxigor was able to break tackle and knock down (and KO) the ball carrier, but a Skeleton managed to pick up the ball and I couldn't defend with just 4 players on the pitch.
     
  6. RTSD

    RTSD Active Member

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    aye, ggwp
     
  7. Borke

    Borke Well-Known Member

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    In a clear display of Nuffle's favouritism towards High Elves, BC's Eleven win 3-0 over Telesien's Imperium Nostrum. Two casualties for the HElves, then several snake eyes for the Darkies, and finally a Blitz event pretty much decided the game.

    GG Telesien, good luck for your future games!
     
  8. willpower68

    willpower68 Well-Known Member

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    Orcs vs Necro

    2-0

    The Orcs countinue the way with 3 th win in row and seems nothing can stop the way to Altdwarf now :)

    GG Regor 360 TV diffrent was hard to catch up the play even if you fouled 3 cas on me and 1 ko lol
     
  9. Regor

    Regor Well-Known Member

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    Indeed, but i enjoyed the game, thks for the game. GL in AltDwarf!
     
  10. Smakapotomus

    Smakapotomus Active Member

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    Wrath of Khorne 1 - 1 Glorious Bob

    With 800K, yes kiddies you read that right; we induced a Chef, Count von Drake, & 2x Babes, also a loner Zombie. Chef paid his way in spades stealing 2/3 rerolls in 1st half & 3/3 in 2nd half. After bashing around for a couple of turns I made a slight position mistake that allowed LJ to score on T-5. The Bob's couldn't quite keep the momentum going to score the equalizer, although we made a fair attempt none the less.

    2nd half, we received the ball & marched up the pitch. However, we were mired against the side line & had to use a 3+ dodge, 3+ dodge to score the equalizer on T-13.

    The Khorne were not done though & had an attempt to score on T-16. A 2+ dodge, 2x GFI put a +Ag Herald in the EZ. A perfect launch from the BC Cultist however bounced on the ground, uncaught by the Herald securing the draw.

    Ggame @Lord Jair, good luck with the team

    Match validated
     
  11. Cram

    Cram Active Member

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    Wyrmwood - Beerwars 0:1

    With just 12 players on the underworld side outbashing them looked so easy before the game started.
    In the game it did not work out at all and my Norse had to work hard to get the points.
    Poor Heineken Solo died... ehm... i mean he traded his guard skill for a new AV8 armour and is ready for action again.
    :D
     
  12. sbr32

    sbr32 Well-Known Member

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    Crazy one between the Rats and Elves in Reikland; Gangsta Rat 3 :: Elf Bhed Psyches 2

    The entire game was played in Sweltering Heat, which didn't have much effect in the first half. The Rats tied the game at 2 on their T8, needing a Dodge away from a Tackle player and 2 GFIs to supply the assist on the ST4 Line Elf; then a 1D Blitz from a Wrestle Runner that had to move the opponent. Rerolled a Both Down into a Push to clear the way into the endzone.

    I was very excited to see both Elf Blitzers succumb to the heat to start my drive in the second half, until I saw that it also took out 2 Gutter Runners and the Thrower along with a Line Rat; the Elves had a 11-8 numbers advantage to start. Somehow I was able to keep a hold of the ball and advance up the left sideline, then was able to break out and get into the clear in a 3/4 cage in the center. A Strip Ball Catcher knocked the ball out but then fell down trying to Dodge away after picking up the ball. A Runner grabbed the ball and ran into the far right corner. I stalled for one turn then got scared and scored on my T15.

    The Elves made a valiant effort at the 2 turn score, failing the second GFI into the endzone with no rerolls left.

    Good game JJape, another fun one. Good luck in your last 2 games.
     
  13. Werebat

    Werebat Well-Known Member

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    This game was VERY close to being a tie -- if the incredible Zeem Warpfire had not failed that one GFI he needed to make and fallen on his face in the end zone, it would have been 1-1!
     
  14. JJape

    JJape Active Member

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    Confirming Gansta Rat 3 -2 Elf Bhed Psyches

    Quite different halves - four TDs in first, followed by skaven stalling in second.
     
  15. Landwaker

    Landwaker Member

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    It was time for another wizelfing and the Orciad lose 2-1 to the Suckers (with only one cas against AV7, for shame eporcs, for shame). Eh, faltering at the finish feels familiar. GG joun, I'm rooting for you to get your due (interpret as you will ;)).
     
  16. jounisii

    jounisii Well-Known Member

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    PD and deep kick enabled wussies to put some pressure on Orciads from the start. The wizzy in pocket was used on T6 and that was enough for a defensive TD for Suckers. In the 2nd half Suckers feinted and then Tsar Bomba scored her 2nd of the match. Token resistance to prevent quick score was enough for Suckers and they concentrated on fouling in the end and conceded T16 score. 2-1 in the end for Suckers.

    The real key here was Suckers being able to stay on the pitch long enough. GG, LW. We'll meet again (unfortunately :p).
     
  17. Sudonym

    Sudonym Active Member

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    Elven Punishment goes 2-0 over Aggravated Nurglary. Elves can be really annoying to play against if you don't injure them. Wizard allowed a good fireball to kill the Nurgle's drive in the first half, though uncooperative scatters meant it took a few turns for the elves to actually steal the ball. But steal the ball the elves did, taking it into the endzone on t8. Then the second half was a textbook elven handoff and pass to stall on the opponent's endzone, leaving Nurgle without enough time to get the TDs back.

    Well played by jrpeart; if the fireball hadn't been so good, or if he'd rolled better than a stun on his armor breaks, this would have been a very different match. But elves did annoying elfy things all game instead.
     
  18. jrpeart

    jrpeart Well-Known Member

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    2-0 to the Elves against Aggravated Nurglary.

    A brilliant fireball killed my drive and eventually allowed an Elf TD on halftime.

    The Elves then managed to stall out their drive leaving me little time to try and grab a consolation which i failed to do.
     
  19. AndyDavo

    AndyDavo Member

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    Woodies 1-0 win. both dancers are now dead so i will be quitting end of season
     
  20. Hudd

    Hudd Well-Known Member

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    AndyDavo wins 1-0 against Blackstar Ravens in Nordland.