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Cyanide Blood Bowl 3

Discussion in 'General Blood Bowl News and Discussion' started by danton, May 14, 2019.

  1. danton

    danton Well-Known Member

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    Next version was announced today it seems.

    Apparently this is going to be timed to coincide with a new version of TT rules in 2020: link. Could be good or not so good! Thoughts? Anyone heard anything else?
     
  2. Ravers

    Ravers Well-Known Member

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    just the Twitter post you linked, lots of febrile speculation though! Only 1 year to go haha
     
  3. TravelScrabble

    TravelScrabble Well-Known Member

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    The new rules is both good and bad, I don't like 2016 rules for online bb, so in that sense glad they're not going with those, on the other hand its GW so they could just make things worse.
     
  4. Borke

    Borke Well-Known Member

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  5. danton

    danton Well-Known Member

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    Yep, smells of an unintentional leak. Guess we’ll have to wait a good deal longer before we know what’s coming...
     
  6. Werebat

    Werebat Well-Known Member

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    Curious - what are the big changes in the rules? Is it just little things like giving all goblins Sneaky Git, or is it broader, more sweeping changes?
     
  7. tys123

    tys123 Courier Staff

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    Nerfing Piling On is bad for a long term league. Just makes Claw teams even better as it is even harder to injure their warriors.
     
  8. Juriel

    Juriel Active Member

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    If anything, nerfing Piling On makes elves better, because a single double will now make them exactly as good at doing damage as the best (non-Claw) player can ever be. Simultaneously, it makes Skaven worse, because Stormvermin S access value is cut in half right away.

    That said, Argue the Call makes fouling better (1 in 6 chance of not losing the player), but elves are less likely to make use of that in the first place, so that's at least something.

    No Wizard as an inducement, which makes playing as the lower-TV team extra punishing (as I don't expect special play cards to be a part of the inducements, they can be all kinds of broken and most importantly, require more work to implement).
     
    Last edited: Jul 6, 2019
  9. Juriel

    Juriel Active Member

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    Basically, besides the removal of Piling On and Wizard, nothing has changed. Which is a pity, they could've balanced things out (especially with an eye towards persistent online leagues), but here's to years and years more of Chaos/Elf favoritism.

    Oh yeah, you can choose who gets the MVP award, so slow to develop players (like Tomb Guardians or Sauri or even Stormvermin) can get levels better... but in reality, that'll end up buffing Chaos/Nurgle league play, because of course.
     
    Last edited: Jul 6, 2019
  10. Netsmurf

    Netsmurf Well-Known Member

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    The only nerf PO ever needed was just to say that you can´t use it with claws
     
  11. Werebat

    Werebat Well-Known Member

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    Shame that they aren't going with Sneaky Git on all goblins. I can see where it would needlessly give Orc teams a (very minor) buff, but thematically it works very well and it would hardly make goblin or UW teams OP.
     
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  12. BallztotheWalla

    BallztotheWalla Active Member

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    they should have just made claw not stack with anything so it was just a counter to orcs. Hell remove general or st acces for beastmen while you are at it and everything would be perfect..
    no wizard is the best decision ever...

    the rules for perpetual leagues where you have to rebuy your team every season is great too, anything that keeps teams in the 16-1800 tv range is great.
     
  13. Juriel

    Juriel Active Member

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    As much as I hate 2k+ TV teams, I don't like the repurchase solution, because it just means teams of 2 stars + 10 rookies. You lose a lot of character that way, and it encourages just hunting those few players who most of the TV is tied into... And it does nothing about specific teams performing better (or horribly bad) at certain TVs.
     
  14. Supa

    Supa Active Member

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    I'm also in the same boat with you pretty much. I prefer games without wizards. Also I really love games at that tv range. However as the rule is currently implemented it favors winners too much and punishes heavily losers in a league, since gold is awarded for wins, touchdowns scored, casualties etc.

    Whether it causes imbalance or not, MVP nomination is also superb. It causes much less frustration even for the losing coach. :D

    That's a fair point. However I think the games have much more action when everyone's not fully skilled. Limiting skill such as guard on players potentially creates some gaps to exploit. Unbreakable guard walls, mighty blow spam to really avoid marking strategies, elves with wrodge/blodge on everyone and a oneturner.

    Bash vs bash games are more and more decided on coin toss alone at higher team values. Bash vs elf is for bash to blitz once and fouling if it doesn't break, then mark so that elves might roll snake-eyes. Elves dodge backwards one square. Repeat until enough elves get removed or bash cannot get past elf screen.
     
    Last edited: Jul 7, 2019
  15. TravelScrabble

    TravelScrabble Well-Known Member

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    AV8 elves maybe. AV 7 elves are all about cage breaking madness.
     
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  16. Supa

    Supa Active Member

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    Or just oneturn. :D
     
  17. cjblackburn

    cjblackburn Well-Known Member

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    Wizards are back now in fact there are about 5 of them. They are all a bit meh compared to the sports wizard which is the new version of the old wizard. Fireball is the same but bolt is now zapp. it’s a d6 roll to equal or beat the ST to turn 1 player into a frog (no hands, vll and leap snotling) for a drive. So it’s better against teams where u have to carry on ST2 but worse if your opponent can put it on a ST3 or higher player.
     
  18. mamutas

    mamutas Super Moderator Moderator

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    where do you read all those rules changes?
     
  19. TheHardArtist

    TheHardArtist Member

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    Its all in the Spikes and whatnot.