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Blood Bowl II Screenshots + News

Discussion in 'Blood Bowl 2' started by Coach, Oct 10, 2013.

  1. Waldorf

    Waldorf New Member

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    There's a new interview with the game designer here which opens the kimono a little further.
     
  2. 20phoenix

    20phoenix Well-Known Member

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    Some positives to note from that:

    The campaign mode sounds like its going to be more tutorial based which should help people get over the initial learning hump IF done correctly.

    Mention is made of powerful management tools for competition management so fingers crossed this is an area they are looking at

    Spectator mode sounds like a more complete experience than its current implementation
     
  3. Waldorf

    Waldorf New Member

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    Yeah I agree, not all bad, especially on the competition configuration.
     
  4. Gallows Bait

    Gallows Bait Super Moderator Moderator

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    Certainly nothing further there negative either - we already know the frustration of 8 races at launch, but the focus on core rules, no non-turn based mode confirmed for certain (no waste of effort there is good), nothing there to indicate any steps back - mention of the "semi-official" teams is good too, might give us hope for Chaos Pact at least (assuming we can retain Underworld and ideally Khorne by virtue of BB1 also).
     
  5. Viajero

    Viajero Active Member

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    Also picked up on that but for some reason didnt think about Pact but Slann :D
     
    Last edited: Apr 24, 2014
  6. St Cloud

    St Cloud Well-Known Member

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    I like to hear all the right things out of that interview. So fingers crossed.
     
  7. Gallows Bait

    Gallows Bait Super Moderator Moderator

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    I'm still rather certain GW will veto Slann for fluff reasons, so I ignored them. :D
     
  8. TravelScrabble

    TravelScrabble Well-Known Member

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    Cutting game time a bit is nice too if its going to be done by improving the interface.
     
  9. Gallows Bait

    Gallows Bait Super Moderator Moderator

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    Agreed, I typically play with 2 min turns and play quicker than that, but with all the pausing in the interface it takes quite a lot longer than it ought. I appreciate it needs to pause to prevent lag taking the time away, but when some of those pauses are waiting for the interface to catch up, it does suffer.
     
  10. Replikant

    Replikant Member

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    I am not sure whether I like the player market idea. On a first glance, it sounds good. But it probably comes the same problems as all in-game-stores/auction houses.
    a) In the worst case, you would be able to pay for players with real money, either directly im-game or by a making a deal on ebay and then trading in-game for a token amount. Worst case scenario, as I said.
    b) All-powerfull teams won't have to worry about losses so much anymore. Throw your ClawPOMBers everywhere without protection, if they get fouled and die, well, there are plenty more for sale on the market.
    c) It seems to me that by making arranged matches with friends you can produce ST+, AG+, doubles players quite easily. Need a Ratogre with Pro/Block/Claw? Just do a series of arranged matches with a friend and have him produce one, then buy it from him. There is probably not going to be a shortage of excellent players on the market.

    All in all, in the best case it probably breaks balance in the worst it makes anything but private leagues, where you disable the market, unplayable.
     
  11. 20phoenix

    20phoenix Well-Known Member

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    Disable player market in leagues which have a challenge option. Problem solved.
     
  12. St Cloud

    St Cloud Well-Known Member

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    Na. Diasable market full stop. Apart from not having all the teams, it is the only thing i that really bothers me with the BB2 anouncements.
     
  13. danton

    danton Well-Known Member

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    I don't see a problem with it if it's only limited to certain MM leagues. If you don't like it then you could just skip the leagues that use it I suppose.
     
  14. Gallows Bait

    Gallows Bait Super Moderator Moderator

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    The problem is that despite multiple mentions they have not confirmed if it will be optional at all.
     
  15. danton

    danton Well-Known Member

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    Well if that turns out to be the case private leagues could still just make it illegal to use the player market as part of their own rules. I don't see it as being a big issue either way.
     
  16. Gallows Bait

    Gallows Bait Super Moderator Moderator

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    I agree it could be ruled into leagues, but I suspect it may be rather hard to police. To be fair given the promised of league management improvement I am hopeful it will not be an issue, but it would be nice if they could at least respond to confirm.
     
  17. Jbecks

    Jbecks Member

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    They have stated that private leagues can just use the core rules and not use the extras they have added for bb2
     
  18. Mephiston

    Mephiston Member

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    Some old news, a month old. But since no one has added it I figured I should.

    It's nothing new with the game really. Just some fluff and one new image (or two really, but one is just a smaller icon).

    Or, well, I guess it gives some game info towards the end, as to why a tutorial campain would feature such a successful team as the Reikland Reavers as the playable team.

    A Brief History of the Reikland Reavers…
     
  19. phototropia

    phototropia Member

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  20. Netsmurf

    Netsmurf Well-Known Member

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    Griff is blond, so I guess he has opted for an IQ upgrade:p