So, for anyone who has watched the replay, or just wants to know what happened, this is my brief report of the match. Feel free to add your own analysis if you like. Coachman bought a re-roll and a goblin before the match, so I bought another catcher in order to have 14 players, while not giving away any inducements (40K difference in TV). He won the toss and chose to receive first, which in hindsight was probably a mistake by him, especially seeing as it started to rain straight away! I can understand why he would choose to receive first all the same, given the way that overtime works in the game. Things got even better for me, when a Perfect Defense let me position aggressively in order to chase down my deep kick on the left flank and things went from bad to worse for coachman when he tried to pick the ball up with his thrower before throwing any blocks on the LOS, resulting in a very early turnover. That let me push through strongly on the left wing, stunning a blitzer next to the sideline and getting two blitzers deep into his half in contact with an orc lino next to the ball. Coachman got some blocks off and managed to blitz one of my marking blitzers down with his thrower, but failed to pick up again! This let me get more players into the fray and after blitzing his thrower away from the ball, I was left with a pick-up and GFI for the score and didn't need a re-roll for either! 1-0 Next kick was not as deep and was a high one, so the orc thrower got under it, but failed to catch it. He did manage to pick it up though, only to fail a GFI trying to get into a midfield cage! This meant that a big brawl soon started for the ball with neither team able to make any headway until the end of the half. The orcs did manage a couple of casualties though, giving a lineman a serious concussion and an MNG to a blitzer, which my Apo failed to do anything about (I was concerned with going down numbers in the second half, but probably should not have used the Apo then anyway). The humans managed to KO 3 orcs, but they all came back for the second half. Half time score 1-0 to the Mob. The Orcs then launched a deep kick of their own and also got a Perfect Defense. This made the blocks on the LOS a bit trickier, but the humans still managed to knock quite a few orcs over and had a decent position with the agile thrower managing to pick the ball up and remain deep. The Orcs pushed through on their right flank with a blitzer and tried to construct a solid line on the LOS, but a gap was made next turn for the humans to send two catchers and a blitzer through to the humans right flank in the Orcs' half, while the thrower moved up into throwing range. The Orcs were able to stun the rookie catcher on the blitz and moved as many greenskins over to mark as they could, but next turn the humans were still able to knock several orcs down and throw the ball to the agile catcher, who had dodged one square into a pocket near the sideline. The Orcs had the possibility of blitzing him, but it required at least three 3+ dodges and a couple of GFIs and that option was soon discarded when an orc lino had to re-roll a GFI getting over to mark a player. The orcs did manage to knock some of the humans over though and set up a decent marking scheme that meant that the humans still had to take some risks to score. After some thought I opted for a 1 die block with a lineman that had Wrestle, needing only a push, which is what I got. From then I only needed one 2+ dodge for the catcher to score with a re-roll in hand. 2-0! The next kick was a Blitz for the humans, but I wasn't able to do anything with it, because my catcher rolled snake eyes on the GFI to mark the orc blitzer I was going to blitz. In addition to that the ball rolled over the side and was given to the orc thrower. The Orcs needed to score very fast though in order to have a chance and any hope of that happening soon faded as I managed to contain them at the halfway line due to them not throwing receivers forward in an attempt to pass for the score. No real progress was made, although an Orc blitzer was nearly killed and ended up with a Niggle after the Apo's intervention, while the rookie human catcher gave himself an MNG trying to dodge to safety. Final score 2-0 to the Mob. So, I think the first couple of turns put coachman on the back foot and he never really recovered after that. I haven't seen the stats, but I probably had slightly better rolls than him in general. I do think he shouldn't have tried to pick up the ball before throwing any blocks at the start and that did make his situation worse all the same. After that his caging game never made any progress and was not very hard to contain. I was surprised that he didn't take more risks too in an attempt to score, given the situation, but I suppose he may have been more worried about going 2-0 down in the first half. Anyway, would love to hear thoughts from other people who watched the replay.