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High Elf Cothique Caretakers - Big Crunch 2

Discussion in 'Team Blogs' started by Ilgoth, Apr 3, 2018.

  1. Ilgoth

    Ilgoth Courier Staff

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    Opted out to have one more piece with higher MA, since I often find myself needing some GFIs to secure goals. I feel this contributes for my lack of positioning during offense. Will see how this goes, he scored today and is now 2SPP away from level up.

    My season sits at 3-0-2 stats, that nets me shared 3rd place after all MD5 games have been played. Team is doing nice otherwise, but shame about the lost blitzers. Also MNGs from today might have an impact on MD6 against amazons. But SPP wise it has been a good season. Just need to get on getting more positionals. Gonna buy 2nd blitzer for next game.
     
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  2. Ilgoth

    Ilgoth Courier Staff

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    Yesterday team took 2-0 win over Amazons called Tattling Blabbermouths with three more levels on linemen. Now out of my ten guys in roster, 8 are at least level two - blitzers being the rookies. :( My new blitzer made two casualties yesterday so he already passed my original one in SPP.

    OP has updated roster images.

    After rough week 3 and 4 - seems I've been able to bounce back and keep building. For week 7, I have all of my guys against Nurgle... :confused::confused:

    Team has acquired 70SPP this season (11,6 SPP per game rate). Seven touchdowns made, three suffered. Casualties are -2 for now (10/12).
     
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  3. Ilgoth

    Ilgoth Courier Staff

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    A draw with a cost. Lost another Blitzer who of couse ate the MVP. :( My offensive was quite even, not easy goal there. Managed to build a situation where I was possible to make 3+ 3+ completion for the touchdown at the end of my drive (gotta love Disturbing Presence). My own defensive was nothing but slowing down at the beginning, and then just surviving. Tried to dive the cage at the end for some dicey-lucky-win, but I only managed to get one more injury from attacker down.

    Missing lot of players next week, and the game will be against Chaos Dwarves on Friday.
     
  4. Street

    Street Well-Known Member

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    On the brightside, lots of loner players to take hits from the chorf team and hopefully be the only ones to take any serious injuries!

    Losing another blitzer sucks, haven't seen how your roster is developed but I assume you try to feed touchdowns where possible to new blitzers to get them to 6 spp and therefore blodge asap?
     
  5. Ilgoth

    Ilgoth Courier Staff

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    Yes that has been the goal, but they get removed awfully often as KO's. :( I think I have money to buy the 2nd blitzer third time now, but wondering if I should just take 2nd catcher. Maybe Nuffle is telling me to go that route first.
     
  6. tys123

    tys123 Courier Staff

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    Well in theory the blitzer should live longer than the catcher so it is generally better to get them 1st.
    However you do put rookie blitzers in more danger than catchers so maybe keeping the catcher safe is better than putting the blitzer in danger.
     
  7. Street

    Street Well-Known Member

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    Catchers are the stars but the more of them you get, the less touchdowns anyone else will tend to get (Unless you don't mind the added risk of getting the ball to the guys without catch)

    Up to you though, like I said before I prefer the 2 blitzer start and just score with them as if they were the catchers (And increase MVP chance on them) as I always find it annoying to develope them later on.
     
  8. tys123

    tys123 Courier Staff

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    I have to agree with that theory. However it doesn't always work that way. My pro elves in Nuln with their Nerves of Steel keep dying so I want to score most of my TD's with them. I put them into position for the simple TD but my opponent knocks them down or completely boxes them in so I end up throwing the pass to my blitzer who runs off behind a screen and scores next turn.
    The 2 blitzers have scored more TD's this season than the 4 catchers combined.
     
  9. Street

    Street Well-Known Member

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    I guess the difference there, is I play a slow 2-1 grind running game with early high elves and don't risk passing plays like that unless desperate.
     
  10. Ilgoth

    Ilgoth Courier Staff

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    Managed 1-1 draw with my loner frontline. Was close to winning, but Martybhoy did well by scoring on his T16 with lot of rolls.

    Blitzer is now Blodge and Thrower got Nerves of Steel.
     
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  11. Ilgoth

    Ilgoth Courier Staff

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    Season finale will be Thursday 1900UTC. With a draw or win I secure top 4 placement and have quaranteed promotion, although with tier 4 usually the top 5 also gets up.:rolleyes:;)
     
  12. Regor

    Regor Well-Known Member

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    Lookout Nuln! @Ilgoth is coming home! :p
     
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  13. Ilgoth

    Ilgoth Courier Staff

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    I was unable to hold the game, lost 1-2. Did some errors on first half, but managed to tie it before half-time (started in defense). The breaking point was around T13 where snake eyes on a dodge left ball carrier vulnerable, then orcs took the ball and ran it.

    Tier 3 will be an interesting one. Going up to Averland (I assume), loads of interesting teams and coaches ahead of me. I just hope I can keep at least these two blitzers on my team, healthy and all that. Buying 5th after 9 games might be some sort of a record...
     
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