I have a fairly young Dark Elf team (4 blitzers/1 runner/5 linemen) that ended up taking a beating in a couple of matches. Unfortunately, the Runner picked up an injury that gives him -AV, meaning he is now AV6. He has only managed 4 SPP, so there's not a lot of development invested in him yet. I am already two players down for my next match (1 blitzer out in addition to being a player short). The question that I'm considering now is whether I should drop the Runner right away (meaning that I will have 3 linemen mercenaries for the next match) or keep him until I can bring the team up to strength where he can be replaced at the same time that I fire him (presumably 3 games, given average rolls on winnings, my current cash reserves and no further casualties). I am leaning toward firing him right away, on the gut feeling that - with AV6 - he will be more of a liability than an asset for our next match. I figure he is simply a target and an easy way for the opposition to get me down to 10 players in the match early and consequently an extra merc lineman (AV8) is likely to contribute more to the team (and the added chance of SPP on the merc makes no difference, as any further SPP on the runner are also "wasted"). Correct thinking, or am I missing something?