1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Tactics Loner or crippled player?

Discussion in 'League and Team Development Tactics' started by Doover, Apr 19, 2011.

  1. Doover

    Doover Member

    Messages:
    157
    Country Flag:
    My Chaos Pact Team has only 11 player right now and not enough money to replace a player. (ok ok I´m saving for the third Big Guy)

    But I have a Lineman with AG-1 (3 SPP´s). So I´m thinking about firing him to get a fresh lineman with Loner for the next game.

    Right now my tendency is to keep him until I can replace him or if he get´s a lvl up keeping him at all. On the other hand I hve the feeling I put some work into an allready broken player who I will retire later.

    (He isn´t MNG anymore, allready waited a game but didn´t earned enough money. Have 90k now and need 140k so maybe I even have to save 2 more games.)
     
  2. Netsmurf

    Netsmurf Well-Known Member

    Messages:
    5,930
    Location:
    Denmark, GMT+1
    Cyanide Username:
    Netsmurf
    Country Flag:
    Keep him for smacking the enemy or marking the enemy big guy. He is still better than a loner and you do not mind if he dies - that makes him a perfect player:pow:
     
  3. Gallows Bait

    Gallows Bait Super Moderator Moderator

    Messages:
    3,982
    Location:
    Scunthorpe
    Steam Username:
    Gallows-Bait
    Cyanide Username:
    Gallows Bait
    Country Flag:
    I'd agree with Netsmurf, he's still more useful on the line of scrimmage than a journeyman player with loner in my view.

    You won't be using him to grab the ball any time and may struggle to dodge, but for marking up strong opposing players and taking a smack to the face, he is still good and in both cases you'll have to live with the risk of the player attracting the spp.

    I'm in a similar position with a -1 MV Elf lineman and for now I'm reluctant to sack him, if only because he keeps my roster at 12, so if I fire him and can't replace him I won't gain a journeyman.
     
  4. John McGuirk

    John McGuirk Well-Known Member

    Messages:
    1,697
    Country Flag:
    On the other hand - and I'm sure you'll have considered this - if he's not a long term part of your plans, and you've only got 11 players, you risk him getting the MVP with each match he plays.

    I think you could fire him, roll with the Loner for the LoS (where do they find all these guys, anyway? Auld World Suicidalists Anonymous?) and then if he should get through the match in one piece and pick up the MVP you can buy that SPP back and it won't be wasted. The odds of that happening are admittedly tiny, but you'd kick yourself if it happened!
     
  5. EatThisShoe

    EatThisShoe New Member

    Messages:
    18
    Country Flag:
    With 3 SPP, if he gets MVP he can take a skill to enhance his LoS duty. -AG is hardly going to effect his performance, so you could keep him a while if he skilled and was more useful than a new one.
     
  6. Doover

    Doover Member

    Messages:
    157
    Country Flag:
    Well seems like you guys just saved somebody´s life... ;)
    I´ll keep him. At least until he gets beaten up some more or I get an insane amount of money.
    thxs for your help.