Been attempting to totally grok the vampire team now LE is out and while the vamps go where ever they like with impunity it's the thralls that are giving me issues. Every time before I've played with av 7 they've either been able to dodge away easy (wood elves) or have defensive skills ('zons/norse) to help keep them on the pitch but with thralls I've been having trouble with keeping them alive, let alone with the vamps biting them as well. So is it best if they're in a tackle zone and everything has been done that's important in the turn is it worth to try dodging them away? It probably does depend what they're next to, but with 1/3 chance of taking that paper thin armour roll dodging ends up annoyingly often with them off the pitch and the opposing player free to do whatever he likes. Also when is it best to use a RR on the bloodlust? I've mainly been letting the bloodlust go off so I've got the RR spare in case that important dodge or hypnotic gaze fails and I've been fine getting a thrall in place so it doesn't hurt to bad and the action completes anyway. But playing that way is putting just a bigger dent in my thrall numbers as the opponent is and that's with only 4 vamps on the pitch, as 6 is for crazy people. The last thing I'm wondering is whether it's worth having a 5th vamp and purely using him as thrall support on the line of scrimmage who doesn't usually get activated, a guard/block/stand firm build maybe? I'm not doing to badly with them W2D5L2 and things are going better now that I've actually built up a reasonable bench (the agi 5 vamp helps to ) but the games I've struggled are the ones where the thralls have been carried off in droves and while vamps are fantastic they can't win when they're the only players left on the pitch.