The mighty Middenheim Magic Bite like wolves, shoot like stars! "We're the Middenheim Magic - run, when you see our star-sprangled helmets shine! None so fierce, none so proud like the White Wolf's sons of Middenheim!" - Middenheim Magic's pre-game anthem Middenheim's Seasons Season 11 - Indus Finishing Indus #1 with a record of 8-0-1 The Team Spoiler: The original season 11 line up (f.t.l: † Russ, † Benfred, Carl, Bjorn, Kurt, Lutz, † Wulf, Willy, Urswyck, Wies and † Peter) Spoiler: Season 16 line up (f.t.l: † Russ, † Wulf, Carl, Yoren, Urswyck, † Wenzel, Kurt, Brenn, Lutz, Willy, Bjorn, Wies and † Peter) Spoiler: Season 20 Line up Season 24 Line up (f.t.l.: Wild Hans Gans, "Oak" Barapaz Eichler, Carl the Comet, Bernd Bärbeiß, Ewald Eisbein, Herr Kahl, "Curt" Kurt Knapp, Mild Franz Gans, Gerren the Gentle, White Lightning Willy, Smokin' Hans Dampf, Ernst Eysenhardt and Big Belly O'Malley) Carl the Comet, Thrower - Heir to a highborn bloodline, Carl has been schooled in athletics and tactics since he could walk, making the tall Middenheimer a splendid choice for a team leader and thrower for the city's Blood Bowl team. Taken under the Wing by Coach Barayurn the Blue, the young aristocrat quickly made a name for himself, known for his inhuman strength and astronomical passes which earned him his name in the end. Despite what malicious toungues might say about him, this high, wide and handsome guy is doing his job quite alright. "White Lightning" Willy, Blitzer - They say Gold doesn't rust and by that Willy must've been cast in it because even Coach Barayurn watched this Middenheim legend play Blood Bowl in his childhood days - and all of us know who's retired by now. Being one of the old style, the White Lightning knows all the dirty tricks there are in this game, combined with a toughness and dedication to the sport that makes people say "They just don't make 'em like that anymore". As a stern worshipper of Ulric, he follows the warrior god's codex even in Bloodbowl, where it's rubbing off on his team, which looks up to him in a mix of fear and admiration. So when the Magic gets in trouble on field, it's often his curt commands that gets the players into the needed positions. Rumour has it that he's been wearing the same old shoes for decades and that their smell is strong enough to knock out a troll - which is exactly what he is said to have utilized them for. Ernst "Bell" Eysenhardt, Blitzer - When people talk about the bells of Middenheim, they're not the hollow metallic devices found in most city towers, but rather to the sound of helmets getting rung like bells by Eysenhardts punches. Descendant of the old House of Eysenhardt and a Knight in the Service of Boris Todbringer, the war-seasoned veteran was ordered by the latter to pull the city's team out of the mud after an especially disastrous season, which had Boris fuming (it is rumored he lost quite a sum to a fellow elector count). While Ernst's stern attidude and absolute dedication to his lord's orders often make him difficult to coordinate, his superb fighting skills and ability to incapacitate opponents completely make up for it. Smokin' Hans Dampf, Blitzer - A transfer player from the Nuln Cannoneers, Hans Dampf moves like a fine-tuned machine, twisting through tacklezones with almost unnatural precision und speed. Once Dampf has started smoking, there's no stopping for this steam-powered excellence player from far Nuln. "Oak" Barapaz Eichler, Blitzer - Barapaz shares many characteristics with the trees he used to fell before he joined the magic: he doesn't talk, he's stands firm as if hes grown roots and when he decides to hit you he will most likely squash you like an egg. Big Belly O'Malley, Ogre-Blitzer - O'Malley really puts emphasis on not being just an Ogre, he might be an Ogre, but plays as a Blitzer. His other team mates aren't just humans after all, too. Nobody is really in the position to effectively discuss that with him without getting sat on by a pouting Ogre. Ogre-Blitzer. Bernd Bärbeiß, Lineman - "Bernd is just a total animal, man. He'll bite your fucking fingers off. That guy's seriously messed up, why is he even allowed to play?!." - Galandel Eightfingers, one-time opponent. We don't know actually, he's just there and everyones really terrified of him, honestly. Wild Hans Gans, Lineman - The hiring of Hans as a lineman is an ode to acting on the first look. Standing almost seven feet tall, Hans possesses the strength to brawl with Black Orcs and other creatures towering over most other men. He's always a bit on the edge, however, which sometimes leads to him losing his composure and becoming more of a threat to his own team. Mild Franz Gans, Lineman - Hans' brother, who unlike his Brother, is a very reliable and overall decent lineman who happens to step on floored opponents by bad luck quite often. He also by chance inherited Vile Wenzel Gantz' custom shoes with the inch-long steel cleats. Ewald Eisbein, Lineman - Ewalds not really fast, not really big or strong as well, but he's really doing his best out there - looking a little bit frozen in his too big armour because he can't handle the cold, and pretty out of breath. But Ewald never complains and takes punishment like a champ, a runny-nosed champ. Herr Kahl, Lineman - The man only known as Kahl is another gift from Boris Todbringer. God knows where he got him, but he does his job well, even if he doesn't speak a word in the tongue of man. He's got a good singing voice, though, once he's had enough beer in the Twin-Tailed Wolf. Gerren the Gentle, Catcher - Ah, Gerren - the dashing Star-Catcher with the famous shock of silver hair and the heartbreaker smile he's flashing when he's prancing over the sideline of the field. There's no player like Gerren when its about putting on a show: the man has fanclubs entirely about him alone - husbands hate him. "Gerren stole my Woman! Who could be mad at him for it? Who could be mad at her for it?" - Fan "Curt" Kurt Knapp, Catcher - Much less charming than his fellow colleague, his parents might have been onto something when they named their little sunshine Kurt; because ever since he could speak he wouldn't ... and he's never been much of a sunshine as well. Known for making short work, Kurt is a nightmare for other ball carriers, prowling the the backfield and pouncing on them once their team mates leave a gap for him for the blink of an eye. Honorary Members ★ Urswyck "the Bear" Brugg, former Blitzer, retired - Spoiler Like all Bruggs known for being particularly strong, Urswyck is way too quick for his massive physique. His innate Instinct for taking down people even through the thickest cages earned him his name, honoring the primal force he is on the pitch. Also he eats for three people, which seems to be the real origin of his nickname. ★ "Northstar" Lutz Lustig, Blitzer, retired - Spoiler A display of what the people of Middenheim regard as humour, Lutz Lustig's gnarly comments on the imcompetence of his enemies as well as fellow team members are almost as famed as his staggering blows, frequently leaving opponents seeing stars face down on the field. Once a burglar and scallywag, a priest of Ulric saw the spirit of the warrior god in young Lutz' agility and knack for knocking people out of their socks, thus giving him a second chance in the ranks of Middenheim Magic. Lutz went on to be one of the most infamous and brutal Players in the Divisions he played in and never lost his touch of death. Unfortunately the years in the Big Crunch got the best of him, after breaking his neck and a knee injury he retired from the sport to pursue a career as a coach himself, although still closely in contact with his former team. † The gone but never forgotten † Obituaries by Coach Barayurn the Blue † Grinning Wies Langbein, Catcher, killed by Amazons - Spoiler Hailing from far Whisenland, Wies' don't exactly fit the sheme of his fellow team by constantly sporting a somewhat cramped smile to the point where people are speculating if he once was hit by lightning in the fields of Whisenland. If so, it didn't take any of his irrepressible high spirits and spectacular speed passed through his family of messengers ever since. "Langbein let his legs do the talking. Which was good, because you didn't understand a word that was coming out of his mouth."† Blind Benfred Hill, Lineman, dead by a vile foul of a shrewd norse barbarian - Spoiler Nobody knows why and how Ben joined Middenheim Magic, and if Benfred could see who he's facing on Line of Scrimmage every match, he prohably wouldn't either. But as Nuffle works in mysterious ways he's still standing tall and and blind as on the day he first marched on the pitch, clinging onto irritated enemies and loudly asking for what's going on ever since. "He was a brave yet unknowing soul, always there, where he was needed - mostly by chance. He went far too late and yet way too soon." † "Icewolf" Wulf Hartheim, Blitzer, killed by a Danish Yheti - Spoiler This fella was as tough as they come. And if getting thrown out of the Teutogen Guard for being too brutal doesn't make you hard, originating from one of the oldest and most honorable houses the Faustschlag has to offer, literally having 'hard' as a component of their Name, most certainly will. A fearsome player known for his fighting spirit and his habit of barking curses and spitting on the pitch, Wulf seems to be the only one that talks to the White Lightning at some sort of eye level. "Tough as a nail with the humor of a dead bird. We will miss Wulf dearly even though he wouldn't miss us at all." † Peter the Defeater, Ogre, can-opened by the same Yheti- Spoiler While Peter doesn't know much about Bloodbowl, he's making a living off of making peoples teeth fly, which gives him a grasp of the very essence of bloodbowl per se. Once a sellsword in the armies of Middenheim, he has been undefeated but once, when he lost a game of cards and his freedom to coach Barayurn, who he ever since suspects of having cheated - a trait that speaks for his above ogrish intelligence. "Nuffle must've needed a new companion because Peter wouldn't be defeated by someone lesser." † Russ the Bull, Lineman, hit by a furious Fan's rock - Spoiler A former smith, Russ sports an eponymous neck, a broad chest and a hefty chin made for taking hits, making him a welcome sight on the pitch for his rather fine-boned team mates. He was made to be hit; you know it and when you see him being sent flying again with that cheeky grin around the corner of his mouth, you know he knows it too. "The loudest and nicest guy in the room. It will take some time to fill his place in our team. No really: he drank about 30 percent of Middenheim Magic's Bloodweiser Rations." † Yoren the Loaf, Lineman - Spoiler Yoren's head, in many ways, has anstonishing similarities with a giant loaf of bread. It looks like it, it is seemingly stuffed with it and if you punch it it doesn't seem to have that much of an effect - just like on a loaf of bread. Hated across the League for not really knowing how to play Blood Bowl but showing great prowess in stepping on people on the ground. We all wish there'd be more men like Yoren out there. "Nobody knows how long this guy had played with us, but i'll tell you, theres noone with a heel like yorens when its about injuring laying opponents."