The team after 4 seasons So Waynes Underworld just finished their 4th season with a nice 8/0/1 record and 1st place in div 4b. The teams lifetime stats are now 27/5/4, with two 1st places and one 2nd place to their name (I won’t mention the 6th place from season 9…). I put my success down to having a cool team theme (which Nuffle smiles upon) and a lot of luck with injuries, which has seen me lose very few key players and therefore often have a tv advantage over my opponent. I also was very lucky to get +AG on Heather in my very 1st season and it really gives me a lot more reliability and flexibility on offense. This is the team as it stands: 1. Wayne Campbell (Wight) - +AG/MB/Guard/Tackle 69SPP 2. Garth Algar III (Wight) - +AG/ MB/Guard/Tackle 53 SPP 3. Del Preston (Wolf) – MB/PO/Blodge/Dauntless 96SPP 4. Christopher Walken II (Wolf) – Block 11SPP 5. Heather Locklear (Ghoul) - +AG/-AV/Block/Sure hands/Sidestep 72SPP 6. Weird Naked Indian III (Ghoul) - +MA/Wrestle/Strip ball 37SPP 7. Steven Tyler (Flesh Golem) – Block/Guard/MB31SPP 8. Jim Morrison (Flesh Golem) – Block/Guard 29SPP 9. Alice Cooper (Zombie) – Tackle/Block 25SPP 10. Dennis Dunaway (Zombie) – Kick/Wrestle/Tackle 33SPP 11. Neal Smith II (Zombie) – Dirty player 14SPP 12. Michael Bruce II (Zombie) 5SPP 13. Glen Buxton II (Zombie) 2SPP 3 rr, 13ff, 2cl, 2ac 540k gp and 2090tv. I really like the team’s flexibility, being able to both play the bashing game and the running game. They are also perfectly suited to my choice of never stalling, as I can usually set up a decent defence for my opponents drive and hopefully recover the ball. But the team does seem to be a bit weak against the faster, dodgier teams. Luckily I don’t face many of those as OCC is mostly populated by bash, so I don’t have to worry about it too much yet. I will be sitting out next season due to real life commitments, but will be back for season 13. My aim for this team is to make it to division 2 and hold my place there for a season (I have no grand delusions of making it to div 1). But for now I will sign off and perhaps pick up the thread again in April when season 13 starts. Lastly, I just want to highlight how slow Flesh Golems skill. Both the FG’s were on the starting team and after 36 matches are on 31SPP and 29SPP! Luckily for me, they are pretty much optimal with just 2 skills (Block/Guard). For this reason I definitely recommend them on any Necro starting roster. so you can get those vital skills asap.