Accurate
For players with Pass already, Accurate is the best skill for increasing their success at passing and also has a couple of other benefits as well.
Full breakdown of each Blood Bowl skill, the benefits, the advantages and which players can make the best use of them when they gain new skills.
For players with Pass already, Accurate is the best skill for increasing their success at passing and also has a couple of other benefits as well.
Beer Barrel Bash! Once per drive, at the start of his activation, Thorsson may perform a Throw Keg Special action. When he does, select an opposition player within three squares of Thorsson and roll a D6. On a 3+, the player is immediately Knocked Down. However, on a 1, Thorsson is Knocked Down instead. My … Read more
Big Hand has been toned done a bit from previous editions, but the flip side is there are now a lot of players who can take it as a normal skill.
Blast It! Once per game, when Barik makes a Hail Mary Pass, he may re-roll any scatter results for determining where the ball lanes, and any friendly player attempting to catch the ball gains an additional +1 modifier to the roll. Unless you’ve built your team to take advantage of this ability it’s going to … Read more
Blind Rage Akhorne may choose to re-roll the D6 when rolling for the Dauntless skill. Unlike most of the Star Player special rules, Blind Rage can be rolled on every failed Dauntless attempt. With a strength of 1, along with Frenzy, Akhorne will likely be rolling Dauntless on nearly every Block or Blitz action that … Read more
Block is probably the most common skill in the game and is an essential skill to utilise well. Find out the best players to use it with and how to do so.
Bloodlust is the biggest weakness of a Vampire player and what keeps such a powerful performer in check, dealing with it is a key to your success.
Brutal Block Once per game, when Frank ‘n’ Stein makes an Injury roll against an opponents a result of a Block action, he may choose to add an additional +1 modifier to the Injury roll. This modifier may be applied after the roll has been made. Not much to think about with this one, I … Read more