Catch
Catch can be a very helpful skill for both retaining and gaining possession of the ball. Though how good is it to warrant taking up a skill choice?
Listing of all the agility skills in the game and an explanation on their best uses as well as which players to bear in mind to select them on.
Catch can be a very helpful skill for both retaining and gaining possession of the ball. Though how good is it to warrant taking up a skill choice?
Dodge is one of the most common skill in the game and is an essential skill to utilise well. Find the best players to use it with and how to do so.
Jump Up (Agility) If a player declares any Action other than a Block Action while he is down, he may stand up for free without paying the three squares of movement. The player may also declare a Block Action while Prone which requires an Agility roll with a +2 modifier to see if he can … Read more
The Leap skill opens up a lot of opportunities to move your players to areas that may otherwise require astronomical odds.
Side Step is a great skill to have on your team and the more you have the better it gets. Read the various uses for it here.
Sprint as a skill doesn’t really offer much in my opinion and it is mistakenly given more value by new players than its worth deserves.
Sure Feet is handy for all players but only some make good use of it as skill choice over other options. Which players make best use of the movement?