Tactics Skill Allocation Advice VI

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BallztotheWalla

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What do you give an helf cather witch Dodge and wrestle?
The other cathers are:
Ag5 Dodge wrestle
Mb block
Dodge

its the occ so every other match is against nurgle so thinking strip Ball but dont Like how fast it becomes obsolete.
 

jrpeart

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Strip Ball, Tackle and Frenzy seem the most likely for a sacker/blitzer type.

I'd probably go Tackle or Strip Ball and then often regret not taking the other one.
 

Gallows Bait

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I'd be picking between Tackle or Strip Ball for a Wrestler as well.
 

tys123

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Leap.
Wrodge can't knock the ball free if it can't get into the cage.
Then take tackle after that.
The AG5 also wants leap and when both have it I would be leaping in with the AG4 for the sack and then using the AG5 to recover the ball.
 

BallztotheWalla

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Leap.
Wrodge can't knock the ball free if it can't get into the cage.
Then take tackle after that.
The AG5 also wants leap and when both have it I would be leaping in with the AG4 for the sack and then using the AG5 to recover the ball.
That sounds like a plan
 

tys123

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On my OCC nurgle team I have an +AG rotter and no dedicated ballcarrier.

He just levelled and rolled 6+5.
Do I take the agility?
 

Gallows Bait

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Damn that's a tough one. Slow and easy to injure, he would be a lot of TV to lose to a dirty player or a MB blitz. It's also hard to get the best use out of a player like that.

Ultimately even at AG4 he's a primary carrier for now, but a Pestigor with sure hands and extra arms is likely to take the role in due course.

Thing is, I can't think of many planned situations you'd need or want AG5 on that kind of player, only really when things have gone wrong.

All in all I personally would take a skill instead.. But with a heavy heart.
 

TravelScrabble

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Yeah agi 5 rotter does seem a bit meh, too slow to really get much use out of it and a lot of skills left to get. Taking it wouldn't be wrong either though and bloat tends not to be a big concern for developed nurgle.
 

burning_phoneix

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Question, I have a Pro Elf Catcher with Dodge and Wrestle. He got AG busted in my last game and I was about to mulch him when he got MVP and leveled up and rolled doubles (3+3 so no Attribute up). Is there any worth keeping him around?

If not, I have 180k in the bank and 10 players (9 if fire my catcher) should I buy a catcher+lineman to fill out the roster?
 

tys123

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I would get rid of him.
AG3 means you don't want to catch with him so catch and NoS are now useless.
You could give him MB and use him as a blitzer but he is 110K more than a rookie lineman and that is over 2/3rds of a wizard so I don't think it is worth it.
-AV , Niggle or -MA and I would have kept him as he would be able to do his main job.
 

Gallows Bait

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If he had block instead of wrestle I would take guard and keep using him, but it is harder to get the value with wrestle. I'd probably retire him unless you're desperate for guard.
 
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