Hello, sports fans and welcome to another episode of Elf Take! The show where you’re put in the shoes of other coaches! I am back from hiatus! Since our last episode I have been helping Mardaed coach for the Crunch Cup XI. Our team was able to make the wildcard and in the playoffs we advanced 2 games before we were eliminated by our old division rivals, Kazman23’s Malekith Cocktails. Congrats Kaz on the victory, and your eventual championship!
For today we’re going to head back to the Old World Football League. The Kings led by Mardaed are on a hot streak and have won their last 3 games. The wildcard race is close, and every victory counts! As the Orc coach, what would you do?
Phoenix Kings (High Elves) vs. Servants of Saruman (Orcs)
Here’s the scenario. The High Elves and Orcs have held a crowd surfing clinic throughout the first half. The High Elves are led by a STR 4, Block, Frenzy catcher named Sunhawk Bashbait who LOVES to feed opponents to the hungry crowd. The Orcs have weapons of their own. Your killer Mauhur, a piling on, mighty blow, jump up player has been badly hurt on a surf, but your blitzers and black orcs are ready to step it up.
You failed to score on a heart wrenching failed GFI at the end of the first half, but the High Elves have already used their apothecary. The High Elves received for the 2nd half.
Their thrower and catcher are playing patty cake in the backfield while the team attempts to stall. The rest of the High Elves have spread out throughout the field to get in position for the late half score. Sunhawk is on the prowl and he’s lined up behind a blitzer for protection. You have got to create some difficult rolls for the Elves or else they’re going to walk away with the victory. What is the best way to put the squeeze on the elven heroes?
- Make life difficult for the Elves. Trap some players!
- Mardaed LOVES his STR 4 Catcher, and he will go the distance to keep him safe.
- Position the elves so that the blocks on their turn are 1d and -2D dice.
- Position Sunhawk so that dodging out is 3+.
- Assume all 2D blocks are pushes. All 1D blocks are skulls.
- You can’t use Orc #9 in your solution. You’re using him to mark another elf off-screen.
- All 1d rolls will end in failure.
- Thrower #16 is prone and can move 3 spaces.
Phoenix Kings (High Elf)
|2||Sunhawk Bashbait||Catcher||8||4||4||7||Catch, STR+, Block, Frenzy|
|3||Demarcus Bear||Blitzer||7||3||4||8||Block, Tackle, Dodge|
|4||Charlaiel Haley||Blitzer||7||3||5||8||Block, Tackle, AGI+|
Servants of Saruman (Orc)
|1||Mental Head||Blitzer||6||4||3||9||Block, STR+|
|2||Kid Giggity||Blitzer||6||3||3||9||Block, Guard, Mighty Blow|
|3||Scarface||Blitzer||6||3||4||9||Block, AGI+, Guard|
|7||Galnast Eat'Calf||Black Orc||4||4||2||9||Mighty Blow, Block, Guard, Stand Firm|
|16||Captain Shenanigans||Thrower||6||3||3||8||Pass, Sure Hands, MV+, Strong Arm|
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Astrospider rocked Mardaed’s nerve with his next moves.
Lineman #10 -> I7
Black Orc #7 -> I5
Blitzer #2 -> I12
Blitzer #3 -> K12
Thrower #16 -> L12
Blitzer #1 blitzes Elf #4 from J10 and chain pushes Sunhawk to K13. Blitzer #1 follows up to J11.
This position effectively pins Sunhawk to the sideline. He requires 3+ dodges to get out, plus he’s only allowed 2 1d blocks. To make matters worse, if Sunhawk gets a both down result on his first block, he still has to deal with a 3+ dodge.
Haley requires three 2+ dodges to escape as he only has -2D blocks. He also can’t help Sunhawk get any 2D blocks on the thrower or the orc blitzer without putting himself at risk for getting pushed off the pitch. If Haley makes the blitz by dodging to I13 and then making a 1d block, Sunhawk becomes a sitting duck. Even if Sunhawk knocks down the Thrower on his second block, he’s still vulnerable to the easy crowd surf.
When you look at both scenarios individually, a reroll makes them manageable. However, when you combine them together, things get very stressful for the Elf coach.
In the actual game Mardaed became flustered and dodged Haley out to the EZ. It’s not shown on screen, but he had a lineman on the left sideline waiting for a pass that would have allowed him to run up and handoff the ball to Haley for the score. Interception! Bonehead play… Not only did Astro get the ball back, but he crowd-surfed both Haley and Sunhawk on the next turn! The game became a slow grind to the end-zone.
Servants of Saruman 1 – Phoenix Kings 0
This is a perfect example of “making your own luck”.