Human Team Roster BB2025
| QTY | Position | Cost | MA | ST | AG | PA | AV | Skills & Traits | Pri | Sec |
|---|---|---|---|---|---|---|---|---|---|---|
| 0-16 | Human Lineman (Human, Lineman) | 50k | 6 | 3 | 3+ | 4+ | 9+ | – | G | AS |
| 0-3 | Halfling Hopeful (Halfling, Lineman) | 30k | 5 | 2 | 3+ | 4+ | 7+ | Dodge, Right Stuff, Stunty | A | DGS |
| 0-2 | Human Catcher (Catcher, Human) | 75k | 8 | 3 | 3+ | 4+ | 8+ | Catch, Dodge | AG | DPS |
| 0-2 | Human Thrower (Human, Thrower) | 75k | 6 | 3 | 3+ | 3+ | 9+ | Pass, Sure Hands | GP | ADS |
| 0-2 | Human Blitzer (Blitzer, Human) | 85k | 7 | 3 | 3+ | 4+ | 9+ | Block, Tackle | GS | AD |
| 0-1 | Ogre (Big Guy, Ogre) | 140k | 5 | 5 | 4+ | 5+ | 10+ | Bone Head, Loner (3+), Mighty Blow, Thick Skull, Throw Team Mate | S | AG* |
| 0-8 | ReRolls | 50k | Apothecary: Yes | |||||||
| Old World Classic | Special Rules: Team Captain |
Human Team Roster changes
- The Human players and Halfling gain Devious access
- The Catcher gets a price rise, strength increase to 3, passing increase to 4+
- The Thrower gets a price drop and passing stat decrease to 3+
- Blitzer gains Tackle
- Ogre’s Loner skill increases from 4+ to 3+
- Human teams get the Team Captain special rule

@coach – the blitzers drop from 0-4 to 0-2 (as have the catchers, but you caught that, just didn’t list it).
You’ve miss labelled the Passer as having a PA stat of 2+ in your table.
Thanks both, copied and edited the previous roster and missed those. I’ve updated the table.
hello everyone i Just started playing BB3 and we are start ing a league. i was wondering if anyone as a few good ideas for some offensive and defensive tactics,
the roster:
thrower (capitan)
2 catchers
orge
hafling (maybe 2 hafling?
2 blitzers
4 linemen (maybe 3 linemen)
Hi Claudio, BB3 still uses the old BB2020 rules (it will update to the new rules in a few months time and change name to “Warhammer Blood Bowl” unless I’m mistaken). As such you aren’t able to have a captain on them yet but when they do I suspect you are going to want to have it on one of the Blitzers. They are going to be far more active than the Thrower and thus having Pro on a player who is going more work will give you more chances for it to be useful. You’ll probably best off starting with just one Halfling so you’ve got the option for throwing them for one turn touchdown attempts. Having an extra one weakens you on the pitch as they are going to get targeted by opponents, just leave them off the pitch most of the time when possible.
What a sad stat design batrayal…
Catcher are are now just a regular 3St, Thrower became just a regular 3P…
What’s even the point of stats and specialized positional if you are just going to turn them into the “regular 3+ with starting skill”…
How lame, bland and uninspired.