Reliable

Reliable If Deeproot fumbles a Throw Team-mate action, the player that was to be thrown will bounce as normal but will automatically land safely. Depending on the team that you are using when you hire Deeproot this ability might not actually be that useful at all. Unless you have a player on the team who … Read more

Savage Mauling

Savage Mauling Once per game, when Wilhelm makes an Injury roll against an opposing player, he may choose to re-roll the result. This reminds me of Blood Bowl back in the 90s where you could use team rerolls on armour and injuries. Removing opposing players from the pitch is always going to make life easier … Read more

Shot to Nothing

Shot to Nothing Once per game, when Gloriel performs a Pass action, she may gain the Hail Mary Pass skill. You must declare this special rules is being used when Gloriel is activated. This strikes me as being one of the weakest special rules for any of the Star Players. I generally don’t recommend taking … Read more

Slayer

Slayer Once per game, when an opposition player with a Strength characteristic of 5 or more is Knocked Down as the result of a Block action performed by Grim, you may apply an additional +1 modifier to either the Armour or Injury roll. This modifier may be applied after the roll has been made. This … Read more

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